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Move hard-coded constants into anonymous namespace
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codereader committed Jan 27, 2024
1 parent 2382c8d commit dacbe45
Showing 1 changed file with 31 additions and 23 deletions.
54 changes: 31 additions & 23 deletions plugins/script/ScriptingSystem.cpp
@@ -1,7 +1,6 @@
#include "ScriptingSystem.h"

#include "itextstream.h"
#include "ui/imainframe.h"
#include "iundo.h"

#include "interfaces/MathInterface.h"
Expand Down Expand Up @@ -42,6 +41,15 @@
namespace script
{

namespace
{
constexpr const char* const EXAMPLE_SCRIPT_NAME = "Example";
constexpr const char* const INIT_SCRIPT_FILENAME = "init.py";
constexpr const char* const PYTHON_FILE_EXTENSION = "py";
constexpr const char* const SCRIPT_PATH = "scripts/"; // relative to the runtime data folder
constexpr const char* const COMMAND_PATH = "commands/"; // relative to SCRIPT_PATH
}

ScriptingSystem::ScriptingSystem() :
_initialised(false)
{}
Expand Down Expand Up @@ -70,7 +78,7 @@ void ScriptingSystem::foreachScriptCommand(const std::function<void(const IScrip
{
for (const auto& pair : _commands)
{
if (pair.first == "Example") continue; // skip the example script
if (pair.first == EXAMPLE_SCRIPT_NAME) continue; // skip the example script

functor(*pair.second);
}
Expand All @@ -89,7 +97,7 @@ void ScriptingSystem::initialise()
_initialised = true;

// Start the init script
executeScriptFile("init.py");
executeScriptFile(INIT_SCRIPT_FILENAME);

// Search script folder for commands
reloadScripts();
Expand All @@ -116,27 +124,27 @@ void ScriptingSystem::reloadScriptsCmd(const cmd::ArgumentList& args)

void ScriptingSystem::executeCommand(const std::string& name)
{
// Sanity check
if (!_initialised)
{
rError() << "Cannot execute script command " << name
<< ", ScriptingSystem not initialised yet." << std::endl;
return;
}
// Sanity check
if (!_initialised)
{
rError() << "Cannot execute script command " << name
<< ", ScriptingSystem not initialised yet." << std::endl;
return;
}

// Lookup the name
auto found = _commands.find(name);
// Lookup the name
auto found = _commands.find(name);

if (found == _commands.end())
{
rError() << "Couldn't find command " << name << std::endl;
return;
}
if (found == _commands.end())
{
rError() << "Couldn't find command " << name << std::endl;
return;
}

UndoableCommand cmd("runScriptCommand " + name);

// Execute the script file behind this command
executeScriptFile(found->second->getFilename(), true);
// Execute the script file behind this command
executeScriptFile(found->second->getFilename(), true);
}

void ScriptingSystem::loadCommandScript(const std::string& scriptFilename)
Expand Down Expand Up @@ -171,7 +179,7 @@ void ScriptingSystem::reloadScripts()
_commands.clear();

// Initialise the search's starting point
fs::path start = fs::path(_scriptPath) / "commands/";
fs::path start = fs::path(_scriptPath) / COMMAND_PATH;

if (!fs::exists(start))
{
Expand All @@ -190,7 +198,7 @@ void ScriptingSystem::reloadScripts()
std::string extension = os::getExtension(candidate.string());
string::to_lower(extension);

if (extension != "py") continue;
if (extension != PYTHON_FILE_EXTENSION) continue;

// Script file found, construct a new command
loadCommandScript(os::getRelativePath(candidate.generic_string(), _scriptPath));
Expand Down Expand Up @@ -224,10 +232,10 @@ void ScriptingSystem::initialiseModule(const IApplicationContext& ctx)
{
// Subscribe to get notified as soon as Radiant is fully initialised
module::GlobalModuleRegistry().signal_allModulesInitialised()
.connect(sigc::mem_fun(this, &ScriptingSystem::initialise));
.connect(sigc::mem_fun(*this, &ScriptingSystem::initialise));

// Construct the script path
_scriptPath = ctx.getRuntimeDataPath() + "scripts/";
_scriptPath = ctx.getRuntimeDataPath() + SCRIPT_PATH;

// Set up the python interpreter
_pythonModule.reset(new PythonModule);
Expand Down

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