Skip to content

coghex/abridgefaraway

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

A Bridge Far Away...

A Bridge Far Away... is a game engine written in haskell, using vulkan and glfw. the code structure is devided up into many parts arbitrarily named. paracletus is the graphics engine, anamnesis is the program structure and continuation monad, and epiklesis is the lua interpreter. Works on windows, linux, or mac, probably anything with GHC and vulkan.

the mod directory contains examples of lua files for how to define windows, UI elements, and general game structures. all these commands could also be run in game from the shell. mod/base/config.lua contains the settings for key layout and such.

use cabal new-build abfa to download dependencies and compile

use ./dist-newstyle/build/[arch]/ghc-[ver]/abfa-[ver]/x/abfa/opt/build/abfa/abfa +RTS -s -M[x]m -N[n] to run with x megabytes and n cores

performance is increased drastically by disabling the development flag, but compilation takes forever

to create profiling files, use cabal new-build --enable-library-profiling --enable-profiling abfa to build, and -prof -fprof-auto in the ghc-options of the cabal file. run with flags +RTS -s -p -hy -M[x]m -N[n]

About

verfour, rewritten for vulkan

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published