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Many of the constructors do something like this:
_mass = 0;
_rotation = 0;
_position = new Vec(0,0);
etc.
this is just waiting cycles because value types are already init'ed to the
default value (0 for numeric types, Vec(0,0) for Vec's).
you can delete all of this code.
Original issue reported on code.google.com by brandon....@gmail.com on 14 Nov 2008 at 6:51
The text was updated successfully, but these errors were encountered:
Original issue reported on code.google.com by
brandon....@gmail.com
on 14 Nov 2008 at 6:51The text was updated successfully, but these errors were encountered: