Send only one mouse update per frame #321
Merged
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
ps2.c has been modified to not immediately send changes when mouse_move,
mouse_button_down, and mouse_button up are called. Instead, send_mouse_state
is now accessible from outside ps2.c, and it must be called to send the changes.
This allows us to call the other mouse functions for each mouse update received
from SDL2, which can happen multiple times per frame. Once all of the updates
are processed, send_mouse_state is called, which sends the combined updates
to the emulated system. This prevents the system from receiving too many
updates, which can lead to mouse lag, and therefore fixes #308.