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but then the logic isn't available for the IDE development work-flow.
Is there an appropriate work-around? I was considering appending the variable to the conanbuildinfo.cmake but I'm not entirely sure there is a post conan install method to do that?
One can obviously do it manually each time, but that's not great.
We use the CMake generator with targets i.e.
We keep our
conan build
as bare bones as possible i.e.This allows us to utilise our IDE's CMake support during development i.e. we can
This works great.
Otherwise we need to call
conan build
each time, which recompiles and is therefore slow.We now have a situation where we need to pass optional variables to CMake depending on the configuration. So
but then the logic isn't available for the IDE development work-flow.
Is there an appropriate work-around? I was considering appending the variable to the
conanbuildinfo.cmake
but I'm not entirely sure there is a post conan install method to do that?One can obviously do it manually each time, but that's not great.
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