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modeling and base aframe markup #7

Merged
merged 5 commits into from
Jul 8, 2017
Merged

modeling and base aframe markup #7

merged 5 commits into from
Jul 8, 2017

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sirkitree
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Resolves #2

There are some base blender models for working with and exporting from.

  • cooking-sim.blend - all models separated as objects. For exporting: remove all objects other than the one you want to export and then export as collada.
  • layout.blend - base models that don't need to move.
  • stove.blend - stove needed some modeling work to hollow it out so you can put something in it.

Then there are individual model files in collada (dae) format. I'd like to use gltf for these, but aframe doesn't support 2.0 and the blender exporter for the 1.0 standard doesn't seem to work with aframe's core gltf-model component. So until then we can stick with .dae files.

  • bowl
  • eggs, tomatoes, noodles (may consolidate these into one model which would appear in the bowl when a recipe is selected)
  • instructions (may replace this with aframe core a-plane)
  • layout - base models that don't need to move
  • stove-door - this will move independently of the stove which is in the layout
  • stove, cooking-sim - this are probably not going to be needed as they're already covered in the models above

Resolves #3

I've also added in a very simple markup file for display of the main layout, the bowl, and the stove along with some defaults for sky and floor which can be updated later.

You should be able to test this out by setting up a simple http server to this checkout and viewing the index.html through it. File serving only will not work since it includes some cross domain files. Eventually I'll include more sophisticated build tools such as soon in this boilerplate project.

localhost_8080_contenta_aframe_ - google chrome 2017-07-04 16 14 31

@sirkitree sirkitree merged commit 8447e70 into master Jul 8, 2017
@sirkitree sirkitree deleted the 2_modeling branch July 8, 2017 14:00
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