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update S04
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see issue #15
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cooljeanius committed Oct 3, 2023
1 parent a46524f commit ecaa5b2
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19 changes: 11 additions & 8 deletions scenarios/04_Up_the_mountain.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -9,7 +9,7 @@
{VARIABLE_DIFFICULTY_DEPENDANT f_FeeFraction 0.3 0.4 0.5}
{VARIABLE i_Fee 0}
{VARIABLE i_Gold 0}
{VARIABLE i_UgaUgaPurse 100} # maybe vary this? idk which way, though...
{VARIABLE_DIFFICULTY_DEPENDANT i_UgaUgaPurse 100 90 80} # suggestion for direction of variation from Konrad2
{VARIABLE_DIFFICULTY_DEPENDANT final_turn_limit 42 39 35}
#enddef
#define CLEAR_SCENARIO_VARIABLES
Expand Down Expand Up @@ -403,10 +403,10 @@
[sound]
name={SOUND_LIST:GRYPHON_DIE}
[/sound]
{TEG_MOVE_UNIT_FAKE 12 12 26 25 1 (Gryphon Rider) ()}
[delay]
time=500 # FIXME: while this delay may be necessary for the sounds, it causes the gryphon sprite to disappear... maybe reorder?
time=500 # WIP: reordering this delay to here seems to help avoid some flickering, but some further fine-tuning could be useful...
[/delay]
{TEG_MOVE_UNIT_FAKE 12 12 26 25 1 (Gryphon Rider) ()}
[sound]
name={SOUND_LIST:GRYPHON_HIT}
[/sound]
Expand Down Expand Up @@ -668,7 +668,12 @@
[message]
id=Dulatus
# po: a bit of a hint that Uga Uga might have something for the player:
message= _ "Ach, don't complain so much, Aiglathing! This could be an opportunity before us! In any case, it seems we have a decision to make."
message= _ "Ach, don't complain so much, Aiglathing! This could be an opportunity before us! Think of all the previous travelers this beast has shaken down who we now have a chance to avenge!"
[/message]
[message]
id=Aiglathing
# po: this was previously part of Dulatus's previous line, but I split it off because it was getting too long:
message= _ "In any case, it seems we have a decision to make."
[/message]
[message]
id=Hamel
Expand Down Expand Up @@ -794,10 +799,8 @@ This is the domain of the dwarves, and we will travel wherever we want!" + _ "
#else
recruit=Ogre
#endif
# TODO: might want to make this progression linear; either {200 330 460} or {160 330 500} or {200 350 500}:
{GOLD 200 330 500}
# TODO: might want to make this progression linear; either {6 8 10} or {4 8 12} or {6 9 12}:
{INCOME 6 8 12}
{GOLD 200 350 500}
{INCOME 6 9 12}
[/modify_side]
[modify_unit]
[filter]
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98 changes: 52 additions & 46 deletions translations/TEG.pot
Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2023-10-03 05:09 UTC\n"
"POT-Creation-Date: 2023-10-03 05:32 UTC\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
Expand Down Expand Up @@ -1472,66 +1472,72 @@ msgstr ""
#. [message]: id=Dulatus
#. a bit of a hint that Uga Uga might have something for the player:
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:671
msgid "Ach, don't complain so much, Aiglathing! This could be an opportunity before us! In any case, it seems we have a decision to make."
msgid "Ach, don't complain so much, Aiglathing! This could be an opportunity before us! Think of all the previous travelers this beast has shaken down who we now have a chance to avenge!"
msgstr ""

#. [message]: id=Aiglathing
#. this was previously part of Dulatus's previous line, but I split it off because it was getting too long:
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:676
msgid "In any case, it seems we have a decision to make."
msgstr ""

#. [message]: id=Hamel
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:675
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:680
msgid "I need to think about this..."
msgstr ""

#. [option]
#. "pay" option:
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:678
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:683
msgid "I do not wish to fight you, Uga Uga. I will pay the fee."
msgstr ""

#. [option]
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:678
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:683
msgid ""
"\n"
"<small>(Defeat the bandits; you will be allowed to freely choose the next scenario.)</small>"
msgstr ""

#. [option]
#. "fight" option:
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:688
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:693
msgid "Who are you to say these mountains belong to you, monster?"
msgstr ""

#. [option]
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:688
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:693
msgid ""
"\n"
"This is the domain of the dwarves, and we will travel wherever we want!"
msgstr ""

#. [option]
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:689
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:694
msgid ""
"\n"
"<small>(Defeat the monsters or defeat the bandits, the next scenario is decided by whom you defeat.)</small>"
msgstr ""

#. [message]: id=Uga_Uga
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:694
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:699
msgid "Hah! If you attack Uga Uga, you'll be smashed to bits!"
msgstr ""

#. [message]: id=Uga_Uga
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:740
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:745
msgid "Heh, good choice! Uga Uga loves bright gold more than smashing tiny dwarves."
msgstr ""

#. [message]: id=Dulatus
#. by "enemies" Dulatus means the bandits:
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:751
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:756
msgid "The path up the mountain is free now, but we shouldn't leave enemies alive who could flank us from behind."
msgstr ""

#. [objectives]
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:758
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:814
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:763
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:817
#: The_Earths_Gut/scenarios/09i_Trolls_leave.cfg:95
#: The_Earths_Gut/scenarios/08_Lost.cfg:1358
#: The_Earths_Gut/scenarios/20t_A_cry_for_help.cfg:87
Expand All @@ -1556,144 +1562,144 @@ msgid "Final Objectives:"
msgstr ""

#. [objectives]
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:759
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:816
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:764
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:819
msgid "The turn limit has been set to $final_turn_limit|."
msgstr ""

#. [objective]: condition=win
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:761
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:766
msgid "Defeat the bandits"
msgstr ""

#. [message]: id=Uga_Uga
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:775
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:780
msgid "You stupid dwarves can't trick Uga Uga! Gimme all the gold I want, or die!"
msgstr ""

#. [objective]: condition=win
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:818
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:821
msgid "Defeat the monsters (Next scenario is 'Blowing Snow'.)"
msgstr ""

#. [objective]: condition=win
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:822
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:825
msgid "Defeat the bandits (Next scenario is 'Unknown Tunnels'.)"
msgstr ""

#. [message]: id=Lidda
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:845
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:848
msgid "Uarghh! I cannot die to these halflings..."
msgstr ""

#. [message]: id=Uga_Uga
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:863
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:866
msgid "All Uga Uga ever wanted was bright gold!"
msgstr ""

#. [message]: speaker=second_unit
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:871
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:874
msgid "Look, there is something on the ground where the monster fell! It's a large purse full of gold!"
msgstr ""

#. [message]: speaker=narrator
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:883
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:886
msgid "The purse contains $i_UgaUgaPurse| gold pieces!"
msgstr ""

#. [message]: speaker=second_unit
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:887
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:890
msgid "I wish every monster was so rich!"
msgstr ""

#. [message]: id=Aiglathing
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:891
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:894
msgid "I wonder how long that brute has forced travelers to pay..."
msgstr ""

#. [message]: id=Dulatus
#. time over: If we paid, Lidda must be the remaining enemy.
#. If we didn't pay, the remaining enemies would be both Lidda and UgaUga.
#. Otherwise, the leader death events would have ended the scenario.
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:908
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:911
msgid "We cannot continue with enemies behind us..."
msgstr ""

#. [role_message]: type=fighter
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:920
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:923
msgid "Where do we go from here now?"
msgstr ""

#. [message]: id=Dulatus
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:924
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:927
msgid "There must be a cave entrance here, somewhere below the mountains! I faintly remember it being discovered years ago."
msgstr ""

#. [message]: id=04_Up_the_mountain_cave_discoverer
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:956
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:959
msgid "Yes, I've seen it, here it is!"
msgstr ""

#. [message]: id=Dulatus
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:963
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:966
msgid "Does it look like our kind has been there before?"
msgstr ""

#. [message]: id=04_Up_the_mountain_cave_discoverer
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:967
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:970
msgid "Maybe... there are some ruins at the opening."
msgstr ""

#. [message]: id=Dulatus
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:971
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:974
msgid "I am not sure, but it could be a path to the mines that were rumored to be in those mountains. Those ruins could indeed be dwarvish."
msgstr ""

#. [role_message]: type=fighter
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:976
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:979
msgid "Shall we take this way?"
msgstr ""

#. [message]: id=Dulatus
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:985
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:988
msgid "Since the monsters are still blocking the pass, we have no choice, so... yes."
msgstr ""

#. [message]: id=Clarissa
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:989
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:1005
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:992
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:1008
msgid "I do not mean to sound like a coward, but I dread entering that cave. I feel a strong evil lurks inside."
msgstr ""

#. [message]: id=Dulatus
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:1009
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:1012
msgid "Since the monsters are gone, the pass is free, so we'd better choose this way. Likely the bandits won't dare to follow."
msgstr ""

#. [message]: id=Dulatus
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:1031
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:1034
msgid "Since the monsters and the bandits are gone, we are free to decide which path to take."
msgstr ""

#. [message]: id=Hamel
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:1035
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:1038
msgid "Shall we travel over the mountains, or explore the cave?"
msgstr ""

#. [option]
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:1037
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:1040
msgid "There is something disturbing about that cave."
msgstr ""

#. [option]
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:1037
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:1040
msgid ""
"\n"
"While I do not fear danger, I feel it would be better for all of us to travel over the mountains instead."
msgstr ""

#. [option]
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:1038
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:1041
msgid ""
"\n"
"<small>(Next scenario is 'Blowing snow'.)</small>"
Expand All @@ -1702,25 +1708,25 @@ msgstr ""
#. [message]: id=Dulatus
#. [message]: speaker=unit
#. spoken by the executioner:
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:1043
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:1046
#: The_Earths_Gut/scenarios/19_Prison.cfg:1102
msgid "So be it."
msgstr ""

#. [option]
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:1053
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:1056
msgid "We will be able to travel faster through those caves than over those mountains."
msgstr ""

#. [option]
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:1053
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:1056
msgid ""
"\n"
"<small>(Next scenario is 'Unknown tunnels'.)</small>"
msgstr ""

#. [message]: id=Dulatus
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:1058
#: The_Earths_Gut/scenarios/04_Up_the_mountain.cfg:1061
msgid "I hope it is safe."
msgstr ""

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