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v0.3.1

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@cooljeanius cooljeanius released this 04 Oct 20:53
· 254 commits to master since this release

This is actually a bigger release than the point-release numbering would imply, but it wasn't quite big enough to qualify to be v0.4.0 though. Changes include:

  • Lots of new po: comments for translators
  • Copyediting
  • Ensure units are facing in the correct direction in more places
  • Lidda gets guards on all difficulties in S04 now
  • S05a, "Blowing Snow" ought to be a bit harder now
  • Ensure units aren't accidentally selected by cutscenes
  • More underground music in underground scenarios
  • Remove deprecated recruitment AI aspects
  • Clarification of what to do in S07 for players who get lost or confused
  • The "eater" eats mushrooms, and the goblins try to burn down villages in S09
  • Enemy units get slowed in S12, "Under Pressure" on EASY
  • Celylia is magical when she advances to a Shyde, too
  • Clarify what to do in S18, "The Investigation"
  • A bit of extra dialogue in S20t
  • The Caverns of Flame now feel more flame-y
  • GO_HERE_RUNES macro text should now be less confusing for players who aren't debugging

Full Changelog: 0.3.0...0.3.1

(Note that this will be the final release on the 1.14 add-on server; all future development of this add-on will happen on the 1.16 add-on server)