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add who_slew_mordak variable
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currently unused, but could be used towards the goal of improving writing quality as per issue #4
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cooljeanius committed Sep 7, 2021
1 parent a03fdd0 commit bc581e3
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5 changes: 5 additions & 0 deletions scenarios/01_Rooting_Out_a_Mage.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -571,6 +571,11 @@ Will he heed the call? I do not know if he has kept the amulet; we have not spok
message= _ "That they should dare this! We will give chase at once."
[/message]

[set_variable]
name=who_slew_mordak
value=$second_unit.id
[/set_variable]

[endlevel]
result=victory
bonus=yes
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1 change: 1 addition & 0 deletions scenarios/05_Epilogue.cfg
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Expand Up @@ -62,6 +62,7 @@ In the meantime, though, it’s good to relax and enjoy the peace."
name=prestart

{CLEAR_VARIABLE Muff_Toras_store}
{CLEAR_VARIABLE who_slew_mordak}
[endlevel]
carryover_report=no
replay_save=no
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