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bytes.go
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/
bytes.go
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package common
import (
"encoding/hex"
"fmt"
"strings"
)
// The main purpose of HexBytes is to enable HEX-encoding for json/encoding.
type HexBytes []byte
// Marshal needed for protobuf compatibility
func (bz HexBytes) Marshal() ([]byte, error) {
return bz, nil
}
// Unmarshal needed for protobuf compatibility
func (bz *HexBytes) Unmarshal(data []byte) error {
*bz = data
return nil
}
// This is the point of Bytes.
func (bz HexBytes) MarshalJSON() ([]byte, error) {
s := strings.ToUpper(hex.EncodeToString(bz))
jbz := make([]byte, len(s)+2)
jbz[0] = '"'
copy(jbz[1:], []byte(s))
jbz[len(jbz)-1] = '"'
return jbz, nil
}
// This is the point of Bytes.
func (bz *HexBytes) UnmarshalJSON(data []byte) error {
if len(data) < 2 || data[0] != '"' || data[len(data)-1] != '"' {
return fmt.Errorf("Invalid hex string: %s", data)
}
bz2, err := hex.DecodeString(string(data[1 : len(data)-1]))
if err != nil {
return err
}
*bz = bz2
return nil
}
// Allow it to fulfill various interfaces in light-client, etc...
func (bz HexBytes) Bytes() []byte {
return bz
}
func (bz HexBytes) String() string {
return strings.ToUpper(hex.EncodeToString(bz))
}
func (bz HexBytes) Format(s fmt.State, verb rune) {
switch verb {
case 'p':
s.Write([]byte(fmt.Sprintf("%p", bz)))
default:
s.Write([]byte(fmt.Sprintf("%X", []byte(bz))))
}
}