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Fix /level command's pattern #58
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Lymkwi
commented
Sep 11, 2015
- Players can now use /level and /level without any troubles
Eg, to move singleplayer to level 2:
Does this still work? |
See my comment in #40 . |
Looking at the changelog for this PR, I can't see a |
No you didn't miss anything, I just had not the time yet to work on that. I will code the |
The |
Also, perhaps it should be |
I think EDIT: Upated, but I had to fix a weird crash in feats whenever I entered the name of a player who existed, but was not connected Lymkwi@910a81c |
- Players can now use /getlevel and /setlevel without any troubles - Also fixed a crash in level set when player was not connected/data about them was not loaded
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@Lymkwi , this has a conflicting file. If you can re-make it i'll merge it in. |
You can fix the merge conflicts. Or, if you want I can re-make it later. 🙂 |
(my bad for accidentally closing) |
@Lymkwi, if you want, I can re-work this PR and also give you credit for it. 🙂 |
To be fair that might take us less time if you do so. I'm not sure I'll have time and energy to go over this code and rework it immediately. |
Alright. I'll try to work on it tomorrow or later. Thanks. 🙂 |
Revival of cornernote#73 and cornernote#58. Co-authored-by: Lymkwi <Lymkwi@users.noreply.github.com>