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Dec Hex Binary HTML Char Description 0 00 00000000 � NUL Null 1 01 00000001 � SOH Start of Header 2 02 00000010 � STX Start of Text 3 03 00000011 � ETX End of Text 4 04 00000100 � EOT End of Transmission 5 05 00000101 � ENQ Enquiry 6 06 00000110 � ACK Acknowledge 7 07 00000111 � BEL Bell 8 08 00001000 � BS Backspace 9 09 00001001 HT Horizontal Tab 10 0A 00001010 LF Line Feed 11 0B 00001011 � VT Vertical Tab 12 0C 00001100 FF Form Feed 13 0D 00001101 CR Carriage Return 14 0E 00001110 � SO Shift Out 15 0F 00001111 � SI Shift In 16 10 00010000 � DLE Data Link Escape 17 11 00010001 � DC1 Device Control 1 18 12 00010010 � DC2 Device Control 2 19 13 00010011 � DC3 Device Control 3 20 14 00010100 � DC4 Device Control 4 21 15 00010101 � NAK Negative Acknowledge 22 16 00010110 � SYN Synchronize

F1 Racer

Cory Arcangel, 2004

http://www.coryarcangel.com

Requirements: Famicom System, F1 Racer. cartridge, CRT television, 27C256 EEPROM & socket.

Elevator pitch: Just the road from a racing game.

Note: This repo is a complete mess! So sorry. Not 100% sure this is the correct final emu file, and the source might have a timing bug, but the PRG is correct tho :-)

"Being lazy is also a form of labor" - CMA

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Famicom road game w/o the cars.

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