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The hope is this would port of CM's dogtags but alter them to be more RP focused than they are usually. Here is the hope.
Wearable on the neck slot. Probably nothing else.
You have an option once (after you do this it disappears and can't happen again) where you can change the item's description slightly, probably around a forty-fifty character limit where you can put whatever information you would like to. This action could be labeled as "Engrave Dogtags" or something similar. This is so we aren't limiting information to just character name, though names should likely be included somewhere.
While it isn't entirely needed since this is primarily a flavor item for RP, I wouldn't be opposed to setting up the snapping off a dogtag system for dead bodies. The dogtags once engraved get a new action probably called "snap dogtags" which will give two new dogtags, with a different sprite. (A single dogtag instead of the standard two) Both of which would have the same description as what they were engraved with.
Technical Details
In order to do it properly, I'd like to wait for loadouts to be merged here so people can spawn with them if they want to use them and then we won't have to map them.
We'd likely just take the sprites from CM and credit them, but I'm more than open to us just making our own.
The text was updated successfully, but these errors were encountered:
Description
The hope is this would port of CM's dogtags but alter them to be more RP focused than they are usually. Here is the hope.
Wearable on the neck slot. Probably nothing else.
You have an option once (after you do this it disappears and can't happen again) where you can change the item's description slightly, probably around a forty-fifty character limit where you can put whatever information you would like to. This action could be labeled as "Engrave Dogtags" or something similar. This is so we aren't limiting information to just character name, though names should likely be included somewhere.
While it isn't entirely needed since this is primarily a flavor item for RP, I wouldn't be opposed to setting up the snapping off a dogtag system for dead bodies. The dogtags once engraved get a new action probably called "snap dogtags" which will give two new dogtags, with a different sprite. (A single dogtag instead of the standard two) Both of which would have the same description as what they were engraved with.
Technical Details
In order to do it properly, I'd like to wait for loadouts to be merged here so people can spawn with them if they want to use them and then we won't have to map them.
We'd likely just take the sprites from CM and credit them, but I'm more than open to us just making our own.
The text was updated successfully, but these errors were encountered: