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Created as a university project in a team of four, it contains a chess engine that is able to play. Some of the key features include bitboard boards, move optimization, use of NegaMax, Iterative Deepening, Alpha-Beta Prunning, NegaScout, Quesence Search. Uses Xboard as a GUI.
cosminstefanxp/XBoard-Chess-Engine
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Flip4IT Engine Project details: - developed in a team of 4 people for a university project -Stefan-Dobrin Cosmin -Nita Catalina -Rizea Daniel-Octavian -Voiculescu Rafaela - developed in C/C++ - uses XBoard for graphical interface Algorithm & implementation details: - the engine has a lot of optimizations, for example: bitboards for efficient storage of board details - uses NegaMax algorithm - Iterative Deepening - uses Alpha-Beta Prunning - uses Quesence Search - has NegaScout implemented, but not used due to some small bugs that still had to be solved - has an advanced evaluation function - uses a moves book for the starting moves
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Created as a university project in a team of four, it contains a chess engine that is able to play. Some of the key features include bitboard boards, move optimization, use of NegaMax, Iterative Deepening, Alpha-Beta Prunning, NegaScout, Quesence Search. Uses Xboard as a GUI.
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