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tlm - "Top-level Makefile" for Couchbase Server

This repository contains a number of tools and scripts for building Couchbase Server. The main interesting part is the top-level CMakeLists.txt, which is the entry point for a complete Server build. There are also a number of utility CMake libraries in cmake/Modules.

Software requirements

  • C/C++ compiler; one of:
    • gcc 10.2 or newer
    • Visual Studio 2017 or newer
    • Xcode
    • clang
  • CMake 3.16 or newer
  • Google repo (in order to fetch all of the source code)
  • A build tool such as Make or Ninja
  • ccache may speed up the development cycle when clang / gcc is used

Our production builds currently use gcc-10.2.0 on Linux platforms; Visual Studio 2017 on Windows; and Xcode 11.3.1 on MacOS.

Requirements on Windows

In addition to Visual Studio, gcc must be installed and on the PATH for building some of the Go language tools. We use a recent version of MinGW for this.

Couchbase uses Google repo to stitch together all of the individual git repositories. Repo is implemented in python, but it's unfortunately using features not available on python for windows. We use a modified version of repo from http://github.com/esrlabs/git-repo.

It is important to set the git config option core.longpaths to true.

In general it is quite challenging to get a Windows box configured perfectly for building Couchbase Server. If you are familiar with Ansible, it may be useful to look at the Ansible scripts we use to configure our build VMs. They are available here: https://github.com/couchbase/build-infra/tree/master/ansible/windows/couchbase-server/window2016

Additional software requirements on unsupported platforms

Couchbase Server requires a great many libraries, computer languages, and build tools to successfully build. The list in the previous section should be all that is required to be installed prior to starting building, however. The remaining packages are pre-built by Couchbase and downloaded as part of the build on supported platforms.

Supported platforms include, at this time of writing:

  • Windows (10, 2016, or newer)
  • MacOS (10.12 or newer)
  • Linux
    • Ubuntu 16.04 or 18.04
    • Debian 8 or 9
    • SUSE 12 or 15
    • Centos 7 or 8
    • Amazon Linux 2

If you are building on another platform, you will need to also provide all of the required tools and libraries. The canonical list of these packages can be found in the file tlm\deps\manifest.cmake. For the most part, if you install these tools and then ensure that CMAKE_PREFIX_PATH points to their installation directories, CMake will pick them up as part of the build. It is however beyond the scope of this document to cover exactly how all of those tools must be built and installed for use in a Couchbase Server build. We strongly recommend restricting building to supported platforms.

If you are building on a platform which is similar to a supported platform but not exactly the same, you may be able to "lie" to the build about what platform you are on and have it download the supported pre-built binaries for a different platform. For instance, if you are building on Ubuntu 18.10, it may work to tell the build system that you're actually on Ubuntu 18.04 and have it download the required packages for you. To do this, set the CMake variable CB_DOWNLOAD_DEPS_PLATFORM to one of the platform strings from manifest.cmake, eg.

cmake -D CB_DOWNLOAD_DEPS_PLATFORM=macosx .....

Note: On Linux systems, you may have to specify ;linux as part of the platform string, eg.

cmake -D CB_DOWNLOAD_DEPS_PLATFORM="ubuntu18.04;linux" ....

Be sure to use quotes around that value to prevent the ; from being interpreted by your shell.

How to build

Couchbase utilizes CMake in order to provide build support for a wide range of platforms. CMake isn't a build system like GNU Autotools, but a tool that generates build information for external systems like: Visual Studio projects, XCode projects and Makefiles to name a few. Internal builds of Couchbase (and hence what we test) use Makefiles on Linux and MacOS and Ninja on Windows. Other systems may however work, but you're pretty much on your own if you try to use them.

Simple build (Linux and MacOS)

If you just want to build Couchbase and without any special configuration, you may use the Makefile we've supplied for your convenience:

trond@ok > mkdir source
trond@ok > cd source
trond@ok source> repo init -u https://github.com/couchbase/manifest -m branch-master.xml
trond@ok source> repo sync
trond@ok source> make

This would install the build software in a subdirectory named install. To change this you may run:

trond@ok source> make EXTRA_CMAKE_OPTIONS='-DCMAKE_INSTALL_PREFIX=/opt/couchbase'

If you want to build the Enterprise Edition (requires access to git repositories containing closed source) you need to tell repo to fetch additional source by adding -g enterprise,default to repo init:

trond@ok source> repo init -u https://github.com/couchbase/manifest -m branch-master.xml -g enterprise,default

Simple build (Windows)

The build is not optimized for Windows, but the following steps should work. Start with the same "repo init" and "repo sync" steps as above, then run:

tlm\win32\environment.bat
mkdir build
cd build
cmake -G Ninja -D CMAKE_C_COMPILER=cl -D CMAKE_CXX_COMPILER=cl -D CMAKE_BUILD_TYPE=RelWithDebInfo ..
ninja install

Specifying what to build

The default make target if not explicilty specified is all - this builds all binaries required for the shipping product. This is sufficient to run Couchbase Server itself, but doesn't include unit test / benchmark binaries etc.

The following additional targets are available:

  • everything : Builds both production binaries, along with unit tests, benchmarks etc for all subprojects.
  • <PROJECT>_everything : Builds all binaries for the specific project, e.g platform_everything. (Similar to make -C <PROJECT> all, but also builds non-shipping binaries)
  • install : Standard CMake target; builds all production binaries and installs them to CMAKE_INSTALL_PREFIX.

cbbackupmgr, cbimport and cbexport

Please note that the Community Edition packages on couchbase.com contain cbbackupmgr, cbimport and cbexport. They will not be built when compiling from source as the source code is private. As well as not having these programs the sample buckets cannot be loaded as it uses cbimport. To workaround this issue cbbackupmgr, cbimport and cbexport can be copied from the Community Edition binaries.

End of the basic build information

The remainder of this document covers certain special cases for building Couchbase Server. You likely will not be interested in anything beyond this point unless you work for Couchbase and have specific development issues to work on.

"Best" Developer build

If you're building Couchbase Server more than just a one-off, there are a few modifications you can make to speed up your compile-edit-debug cycle. The most significant two are:

  1. Use Ninja as the CMake generator - Ninja is "a small build system which focuses on speed". It's main advantages over the default generator (GNU Make) are:
    1. Automatic parallelism based on machine CPUs, and better CPU utilisation.
    2. Much faster to determine "what's changed" for incremental builds - Ninja takes less than 1 second to figure out what source files have changed in a complete server build; GNU Make is closer to 10s.
    3. Allows for limiting the number of parallel link jobs. Due to the fact that we're using static linking each link process may require a lot of memory (I've seen them exceed 2GB resident memory). Pass -D CB_PARALLEL_LINK_JOBS=4 to cmake to limit the number of parallel link jobs to 4
  2. Use a non-optimised (Debug) build. This is around 2x faster to compile, and also improves debuggability over the default RelWithDebInfo build type. Note it does produce slower code, so this isn't suitable if you're doing any performance measuremnts.

Prerequisites

Ninja is available in most Linux distos now, and via homebrew on macOS:

macOS:

brew install ninja

Debian / Ubuntu:

apt install ninja-build

Once you have Ninja available, configure your build tree to use it and enable Debug build type:

mkdir build
cd build
cmake -G Ninja -D CB_PARALLEL_LINK_JOBS=4 -D CMAKE_BUILD_TYPE=Debug ..

Then use ninja instead of your normal command - for example to build and install everything run (from build/ dir):

ninja install

That will compile and install everything, automatically selecting a suitable compile parallelism based on CPU core count.

Tips

  • You cannot change a CMake generator once a tree is configured; so if you've already configured a given build tree you'll need to remove build/ and re-run CMake with the above args.

  • Ninja can build specific targets just like GNU Make, simply specify the name of the target as you would with make:

ninja memcached
  • Ninja can also build only a single project of the tree (like GNU Make), however the syntax is a bit different - instead of changing into the subdirectory and running make, you always run Ninja from the toplevel build dir, but specify <project>/all as the target - for example:
ninja kv_engine/all
  • Similary to just compile and install a single project specify <project>/install as the target to build:
ninja couchstore/install
  • You only have to explicitly run CMake (cmake -G Ninja ...) the first time a build directory is setup, after then you just need to invoke ninja to build whatever has changed. This includes both local changes and if you pull new code from git. Ninja will automagically invoke CMake if necessary (for example if source files have been added / removed).

Customize your builds

CMake offers a wide range of customizations, and this chapter won't try to cover all of them. There is plenty of documentation available on the webpage.

There is no point of trying to keep a list of all tunables in this document. To find the tunables you have two options: look in cmake/Modules/*.cmake or you may look in the cache file generated during a normal build (see build/CMakeCache.txt)

There are two ways to customize your own builds. You can do it all by yourself by invoking cmake yourself:

trond@ok > mkdir source
trond@ok > mkdir build
trond@ok > cd source
trond@ok source> repo init -u https://github.com/couchbase/manifest -m branch-master.xml
trond@ok source> repo sync
trond@ok source> cd ../build
trond@ok build> cmake -D CMAKE_INSTALL_PREFIX=/opt/couchbase -D CMAKE_BUILD_TYPE=Debug -D DTRACE_FOUND:BOOL=True -D DTRACE:FILEPATH=/usr/sbin/dtrace CMAKE_PREFIX_PATH="/opt/r14b04;/opt/couchbase"
trond@ok build> gmake all install

Or pass extra options to the convenience Makefile provided:

trond@ok > mkdir source
trond@ok > mkdir build
trond@ok > cd source
trond@ok source> repo init -u https://github.com/couchbase/manifest -m branch-master.xml
trond@ok source> repo sync
trond@ok source> make PREFIX=/opt/couchbase CMAKE_PREFIX_PATH="/opt/r14b04;/opt/couchbase" EXTRA_CMAKE_OPTIONS='-D DTRACE_FOUND:BOOL=True -D DTRACE:FILEPATH=/usr/sbin/dtrace'

Use CMAKE_PREFIX_PATH to specify a "list" of directories to search for tools/libraries if they are stored in "non-standard" locations. Ex:

CMAKE_PREFIX_PATH="/opt/r14b04;/opt/couchbase;/opt/local"

Static Analysis

There are pre-canned build rules to allow you to run the Clang Static Analyzer against the Couchbase codebase.

So far this has only been tested on OS X, using Clang shipping as part of OS X Developer Tools. It should be possible to also run on other platforms which Clang/LLVM is available, however this isn't tested.

Prerequisites

  • Install clang (from OS X Developer Tools). If you can build from source you should already have this :)
  • Download and extract clang Static Analyzer tools (from clang-analyzer.llvm.org). Note that while the actual analyzer functionality is built into clang, this is needed for scan-build and scan-view tools to invoke and display the analyser results.

Running

  • Add scan-build and scan-view to your path:

     export PATH=$PATH:/path/to/scan-build
    
  • Run make analyze at the top-level to configure clang-analyser as the 'compiler':

     make analyze
    
  • At the end you will see a message similar to the following - Invoke the specified command to browse the found bugs:

     scan-build: 31 bugs found.
     scan-build: Run 'scan-view /source/build-analyzer/analyser-results/2014-06-05-173247-52416-1' to examine bug reports.
    

Address / Thread / UndefinedBehavior Sanitizers

There are pre-canned build rules to allow you to build with ThreadSanitizer to detect threading issues, AddressSanitizer to detect memory errors, or UndefinedBehaviorSanitizer to detect undefined behavior.

Prerequities

  • A compiler which supports Address / Thread / UndefinedBehavior Sanitizer. Recent version of Clang (3.2+) or GCC (4.8+) are claimed to work. Currently automatied tests use GCC 7 / Clang 3.9.

Running

  • Ensure that the compiler supporting *Sanitizer is chosen by CMake. If it's the system default compiler there is nothing to do; otherwise you will need to set both CC and CXX environment variables to point to the C / C++ compiler before calling the build system.

  • Pass the variable CB_THREADSANITIZER=1 / CB_ADDRESSSANITIZER=1 / CB_UNDEFINEDSANITIZER=1 to CMake.

ThreadSanitizer one liner for a Ubuntu-based system where Clang isn't the default system compiler:

    CC=clang CXX=clang++ make EXTRA_CMAKE_OPTIONS="-D CB_THREADSANITIZER=1"

and for AddressSanitizer:

    CC=clang CXX=clang++ make EXTRA_CMAKE_OPTIONS="-D CB_ADDRESSSANITIZER=1"

similary for UndefinedBehaviorSanitizer:

    CC=clang CXX=clang++ make EXTRA_CMAKE_OPTIONS="-D CB_UNDEFINEDSANITIZER=1"
  • Run one or more tests. Any issues will be reported (to stderr by default).

Customizing Address / Thread / UndefinedBehavior Sanitizer

See cmake/Modules/CouchbaseThreadSanitizer.cmake CMake fragment for how ThreadSanizer is configured.

See the TSAN_OPTIONS environment variable (documented on the ThreadSanitizer Flags wiki page) for more information on configuring.

Similarly for AddressSanitizer / UndefinedBehaviorSanitizer see cmake/Modules/CouchbaseAddressSanitizer.cmake or cmake/Modules/CouchbassUndefinedBehaviorSanitizer.cmake, and the ASAN_OPTIONS / UBSAN_OPTIONS environment variable (documented on the AddressSanitizer Flags wiki page) for details..