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Readme File for Quake of Hexen Mode Christopher Guerra IT 266 There are now 3 classes available for play that will be prompted to the user upon starting a match. Classes cannot be changed during gameplay. The host or clients have to reconnect or restart the server to change their class. To set the time for the match set the timer when starting a new server. There are weapon restrictions based on what class you are. I have a list added below to simplify this explanation. Weapons for classes Warrior: 1 - Fists 2 - Timon's Axe 3 - Hammer of Retribution 4 - Quietus Mage: 1 - Fists 5 - Sapphire Wand 6 - Frost Shards 7 - Arc of Death 8 - BloodScourge Demon: 1 - Fists 9 - Shockwave 10 - KoraxsFury For the weapons that are not on all deathmatch levels: in console within single player can retrieve all weapons give axe give hammer give quietus give sapphire wand giver frost shards give arc of death give bloodscourge give shockwave give Koraxsfury Note: As before the appropriate class is the only one that can use these weapons. Note: Below is my config.cfg file copied into this document for ease of implementation. bind 0 "use KoraxsFury" bind 1 "use Hands" bind 2 "use Axe" bind 3 "use Hammer" bind 4 "use Quietus" bind 5 "use Sapphire Wand" bind 6 "use Frost Shards" bind 7 "use Arc of Death" bind 8 "use BloodScourge" bind 9 "use ShockWave" bind = "sizeup" bind [ "invprev" bind \ "+mlook" bind ] "invnext" bind ` "toggleconsole" bind a "+moveleft" bind b "use rebreather" bind c "+movedown" bind d "+moveright" bind e "use environment suit" bind g "rejuv" //1-time user rejuvenation potion bind h "wave 0" bind i "cmd mage" bind j "wave 1" bind k "wave 2" bind l "wave 3" bind o "cmd demon" bind p "use power shield" bind q "use quad damage" bind s "+back" bind t "messagemode" bind u "cmd warrior" bind w "+forward" bind x "score" bind z "+lookdown" Any Questions feel free to email me cpg6@njit.edu
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