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Ideas to Improve Hybrid2D Mesh construction #131

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craffael opened this issue Apr 14, 2019 · 0 comments
Open

Ideas to Improve Hybrid2D Mesh construction #131

craffael opened this issue Apr 14, 2019 · 0 comments
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NiceToHave Features that are desireable but not important

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@craffael
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  • Get rid of entity_pointers_ for nodes + edges.
  • Instead of using std::map in hybrid2d::Mesh() constructor to identify duplicate edges, use std::sort. This should be quite a bit faster...
@craffael craffael added the NiceToHave Features that are desireable but not important label Sep 11, 2019
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