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TiledMapContent.cs
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TiledMapContent.cs
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using System.Collections.Generic;
using System.Xml.Serialization;
namespace MonoGame.Extended.Tiled.Serialization
{
[XmlRoot(ElementName = "map")]
public class TiledMapContent
{
public TiledMapContent()
{
Properties = new List<TiledMapPropertyContent>();
Tilesets = new List<TiledMapTilesetContent>();
Layers = new List<TiledMapLayerContent>();
}
[XmlIgnore]
public string Name { get; set; }
[XmlIgnore]
public string FilePath { get; set; }
[XmlAttribute(AttributeName = "version")]
public string Version { get; set; }
[XmlAttribute(AttributeName = "orientation")]
public TiledMapOrientationContent Orientation { get; set; }
[XmlAttribute(AttributeName = "renderorder")]
public TiledMapTileDrawOrderContent RenderOrder { get; set; }
[XmlAttribute(AttributeName = "backgroundcolor")]
public string BackgroundColor { get; set; }
[XmlAttribute(AttributeName = "width")]
public int Width { get; set; }
[XmlAttribute(AttributeName = "height")]
public int Height { get; set; }
[XmlAttribute(AttributeName = "tilewidth")]
public int TileWidth { get; set; }
[XmlAttribute(AttributeName = "tileheight")]
public int TileHeight { get; set; }
[XmlAttribute(AttributeName = "hexsidelength")]
public int HexSideLength { get; set; }
[XmlAttribute(AttributeName = "staggeraxis")]
public TiledMapStaggerAxisContent StaggerAxis { get; set; }
[XmlAttribute(AttributeName = "staggerindex")]
public TiledMapStaggerIndexContent StaggerIndex { get; set; }
[XmlElement(ElementName = "tileset")]
public List<TiledMapTilesetContent> Tilesets { get; set; }
[XmlElement(ElementName = "layer", Type = typeof(TiledMapTileLayerContent))]
[XmlElement(ElementName = "imagelayer", Type = typeof(TiledMapImageLayerContent))]
[XmlElement(ElementName = "objectgroup", Type = typeof(TiledMapObjectLayerContent))]
[XmlElement(ElementName = "group", Type = typeof(TiledMapGroupLayerContent))]
public List<TiledMapLayerContent> Layers { get; set; }
[XmlArray("properties")]
[XmlArrayItem("property")]
public List<TiledMapPropertyContent> Properties { get; set; }
}
}