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collator.go
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collator.go
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/*
................................................................................
. Copyright (c) 2009-2024 Crater Dog Technologies. All Rights Reserved. .
................................................................................
. DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. .
. .
. This code is free software; you can redistribute it and/or modify it under .
. the terms of The MIT License (MIT), as published by the Open Source .
. Initiative. (See https://opensource.org/license/MIT) .
................................................................................
*/
package agent
import (
fmt "fmt"
cmp "math/cmplx"
ref "reflect"
sts "strings"
syn "sync"
)
// CLASS ACCESS
// Reference
var collatorClass = map[string]any{}
var collatorMutex syn.Mutex
// Function
func Collator[V Value]() CollatorClassLike[V] {
// Generate the name of the bound class type.
var class CollatorClassLike[V]
var name = fmt.Sprintf("%T", class)
// Check for existing bound class type.
collatorMutex.Lock()
var value = collatorClass[name]
switch actual := value.(type) {
case *collatorClass_[V]:
// This bound class type already exists.
class = actual
default:
// Add a new bound class type.
class = &collatorClass_[V]{
defaultMaximum_: 16,
}
collatorClass[name] = class
}
collatorMutex.Unlock()
// Return a reference to the bound class type.
return class
}
// CLASS METHODS
// Target
type collatorClass_[V Value] struct {
defaultMaximum_ int
}
// Constants
func (c *collatorClass_[V]) DefaultMaximum() int {
return c.defaultMaximum_
}
// Constructors
func (c *collatorClass_[V]) Make() CollatorLike[V] {
return &collator_[V]{
maximum_: c.defaultMaximum_,
}
}
func (c *collatorClass_[V]) MakeWithMaximum(maximum int) CollatorLike[V] {
if maximum < 0 {
maximum = c.defaultMaximum_
}
return &collator_[V]{
maximum_: maximum,
}
}
// INSTANCE METHODS
// Target
type collator_[V Value] struct {
class_ CollatorClassLike[V]
depth_ int
maximum_ int
}
// Attributes
func (v *collator_[V]) GetClass() CollatorClassLike[V] {
return v.class_
}
func (v *collator_[V]) GetDepth() int {
return v.depth_
}
func (v *collator_[V]) GetMaximum() int {
return v.maximum_
}
// Public
func (v *collator_[V]) CompareValues(first V, second V) bool {
return v.compareValues(ref.ValueOf(first), ref.ValueOf(second))
}
func (v *collator_[V]) RankValues(first V, second V) int {
return v.rankValues(ref.ValueOf(first), ref.ValueOf(second))
}
// Private
func (v *collator_[V]) compareArrays(first ref.Value, second ref.Value) bool {
// Check for maximum traversal depth.
if v.depth_ == v.maximum_ {
panic(fmt.Sprintf("The maximum traversal depth was exceeded: %v", v.depth_))
}
// Compare the sizes of the Go arrays.
var size = first.Len()
if second.Len() != size {
// The Go arrays are of different lengths.
return false
}
// Compare the values of the Go arrays.
for i := 0; i < size; i++ {
v.depth_++
if !v.compareValues(first.Index(i), second.Index(i)) {
// Two of the values in the Go arrays are different.
v.depth_--
return false
}
v.depth_--
}
return true
}
func (v *collator_[V]) compareInterfaces(first ref.Value, second ref.Value) bool {
var typeRef = first.Type() // We know the structures are the same type.
var count = typeRef.NumMethod()
for index := 0; index < count; index++ {
var name = typeRef.Method(index).Name
var arguments = first.Method(index).Type().NumIn()
if sts.HasPrefix(name, "Get") && arguments == 0 {
var firstValue = first.Method(index).Call([]ref.Value{})[0]
var secondValue = second.Method(index).Call([]ref.Value{})[0]
if !v.compareValues(firstValue, secondValue) {
// Found a difference.
return false
}
}
}
// All getter values are equal.
return true
}
func (v *collator_[V]) compareMaps(first ref.Value, second ref.Value) bool {
// Check for maximum traversal depth.
if v.depth_ == v.maximum_ {
panic(fmt.Sprintf("The maximum traversal depth was exceeded: %v", v.depth_))
}
// Compare the sizes of the two Go maps.
if first.Len() != second.Len() {
// The Go maps are different sizes.
return false
}
// Compare the keys and values for the two Go maps.
var iterator = first.MapRange()
for iterator.Next() {
v.depth_++
var key = iterator.Key()
var firstValue = iterator.Value()
var secondValue = second.MapIndex(key)
if !v.compareValues(firstValue, secondValue) {
// The values don't match.
v.depth_--
return false
}
v.depth_--
}
return true
}
func (v *collator_[V]) comparePrimitives(first, second ref.Value) bool {
return first.Interface() == second.Interface()
}
func (v *collator_[V]) compareSequences(first ref.Value, second ref.Value) bool {
// Compare the Go arrays for the two sequences.
var firstArray = first.MethodByName("AsArray").Call([]ref.Value{})[0]
var secondArray = second.MethodByName("AsArray").Call([]ref.Value{})[0]
return v.compareArrays(firstArray, secondArray)
}
func (v *collator_[V]) compareValues(first ref.Value, second ref.Value) bool {
// Handle any invalid values.
if !first.IsValid() {
return !second.IsValid()
}
if !second.IsValid() {
return false
}
// At this point, neither of the values are invalid.
var firstType = v.getType(first.Type())
var secondType = v.getType(second.Type())
if firstType != secondType && firstType != "any" && secondType != "any" {
// The values have different types.
return false
}
// We now know that the types of the values are the same, and neither of
// the values is invalid.
switch first.Kind() {
// Handle all primitive types.
case ref.Bool,
ref.Uint8, ref.Uint16, ref.Uint32, ref.Uint64, ref.Uint,
ref.Int8, ref.Int16, ref.Int32, ref.Int64, ref.Int,
ref.Float32, ref.Float64, ref.Complex64, ref.Complex128,
ref.String:
return v.comparePrimitives(first, second)
// Handle all primitive collection types.
case ref.Array, ref.Slice:
switch {
case first.IsNil():
return second.IsNil()
case second.IsNil():
return false // We know that first isn't nil.
default:
return v.compareArrays(first, second)
}
case ref.Map:
switch {
case first.IsNil():
return second.IsNil()
case second.IsNil():
return false // We know that first isn't nil.
default:
return v.compareMaps(first, second)
}
// Handle all interfaces and pointers.
case ref.Interface, ref.Pointer:
switch {
case first.IsNil():
return second.IsNil()
case second.IsNil():
return false // We know that first isn't nil.
case first.MethodByName("AsArray").IsValid():
// The value is a sequence.
return v.compareSequences(first, second)
case first.NumMethod() > 0:
// The value is an interface or pointer to a structure with methods.
return v.compareInterfaces(first, second)
default:
// The values are pointers to the values to be compared.
first = first.Elem()
second = second.Elem()
return v.compareValues(first, second)
}
// Handle all Go structures.
case ref.Struct:
// The Go comparison operator performs a deep comparison on structures.
return first.Interface() == second.Interface()
default:
panic(fmt.Sprintf(
"Attempted to compare:\n first: %v\n type: %v\n kind: %v\nand\n second: %v\n type: %v\n kind: %v\n",
first.Interface(),
first.Type(),
first.Kind(),
second.Interface(),
second.Type(),
second.Kind()))
}
}
func (v *collator_[V]) getType(type_ ref.Type) string {
var result = type_.String()
result = sts.TrimPrefix(result, "*")
if sts.HasPrefix(result, "[") {
result = "array"
}
if sts.HasPrefix(result, "map[") {
result = "map"
}
var index = sts.Index(result, "[")
if index > -1 {
result = result[:index]
}
if result == "interface {}" {
result = "any"
}
if sts.HasPrefix(result, "bool") {
result = "boolean"
}
if sts.HasPrefix(result, "uint8") {
result = "byte"
}
if sts.HasPrefix(result, "int32") {
result = "rune"
}
if sts.HasPrefix(result, "uint") {
result = "unsigned"
}
if sts.HasPrefix(result, "int") {
result = "integer"
}
if sts.HasPrefix(result, "float") {
result = "float"
}
if sts.HasPrefix(result, "complex") {
result = "complex"
}
return result
}
func (v *collator_[V]) rankArrays(first ref.Value, second ref.Value) int {
// Check for maximum traversal depth.
if v.depth_ == v.maximum_ {
panic(fmt.Sprintf("The maximum traversal depth was exceeded: %v", v.depth_))
}
// Determine the smallest Go array.
var firstSize = first.Len()
var secondSize = second.Len()
if firstSize > secondSize {
// Swap the order of the Go arrays and reverse the sign of the result.
return -1 * v.rankArrays(second, first)
}
// Iterate through the smallest Go array.
for i := 0; i < firstSize; i++ {
v.depth_++
var rank = v.rankValues(first.Index(i), second.Index(i))
if rank < 0 {
// The value in the first Go array comes before its matching value.
v.depth_--
return -1
}
if rank > 0 {
// The value in the first Go array comes after its matching value.
v.depth_--
return 1
}
// The two values match.
v.depth_--
}
// The Go arrays contain the same initial values.
if secondSize > firstSize {
// The shorter Go array is ranked before the longer Go array.
return -1
}
// The Go arrays are the same length and contain the same values.
return 0
}
func (v *collator_[V]) rankBooleans(first, second bool) int {
if !first && second {
return -1
}
if first && !second {
return 1
}
return 0
}
func (v *collator_[V]) rankBytes(first, second byte) int {
if first < second {
return -1
}
if first > second {
return 1
}
return 0
}
func (v *collator_[V]) rankComplex(first, second complex128) int {
if first == second {
return 0
}
switch {
case cmp.Abs(first) < cmp.Abs(second):
// The magnitude of the first vector is less than the second.
return -1
case cmp.Abs(first) > cmp.Abs(second):
// The magnitude of the first vector is greater than the second.
return 1
default:
// The magnitudes of the vectors are equal.
switch {
case cmp.Phase(first) < cmp.Phase(second):
// The phase of the first vector is less than the second.
return -1
case cmp.Phase(first) > cmp.Phase(second):
// The phase of the first vector is greater than the second.
return 1
default:
// The phases of the vectors are also equal.
return 0
}
}
}
func (v *collator_[V]) rankFloats(first, second float64) int {
if first < second {
return -1
}
if first > second {
return 1
}
return 0
}
func (v *collator_[V]) rankInterfaces(first ref.Value, second ref.Value) int {
var typeRef = first.Type() // We know the structures are the same type.
var count = first.NumMethod()
for index := 0; index < count; index++ {
var method = typeRef.Method(index)
if sts.HasPrefix(method.Name, "Get") {
var firstValue = first.Method(index).Call([]ref.Value{})[0]
var secondValue = second.Method(index).Call([]ref.Value{})[0]
var ranking = v.rankValues(firstValue, secondValue)
if ranking != 0 {
// Found a difference.
return ranking
}
}
}
// All getter values are equal.
return 0
}
// NOTE:
// Currently the implementation of Go maps is hashtable based. The order of the
// keys is random, even for two Go maps with the same keys if the associations
// were entered in different sequences. Therefore at this time it is necessary
// to sort the key arrays for each Go map. This introduces a circular
// dependency between the implementation of the collator and the sorter types:
//
// rankMaps() -> SortValues() -> RankingFunction
func (v *collator_[V]) rankMaps(first ref.Value, second ref.Value) int {
// Check for maximum traversal depth.
if v.depth_ == v.maximum_ {
panic(fmt.Sprintf("The maximum traversal depth was exceeded: %v", v.depth_))
}
// Extract and sort the keys for the two Go maps.
var sorter = Sorter[ref.Value]().MakeWithRanker(v.rankValues)
var firstKeys = first.MapKeys() // The returned keys are in random order.
sorter.SortValues(firstKeys)
var secondKeys = second.MapKeys() // The returned keys are in random order.
sorter.SortValues(secondKeys)
// Determine the smallest Go map.
var firstSize = len(firstKeys)
var secondSize = len(secondKeys)
if firstSize > secondSize {
// Swap the order of the Go maps and reverse the sign of the result.
return -1 * v.rankMaps(second, first)
}
// Iterate through the smallest Go map.
for i := 0; i < firstSize; i++ {
v.depth_++
// Rank the two keys.
var firstKey = firstKeys[i]
var secondKey = secondKeys[i]
var keyRank = v.rankValues(firstKey, secondKey)
if keyRank < 0 {
// The key in the first Go map comes before its matching key.
v.depth_--
return -1
}
if keyRank > 0 {
// The key in the first Go map comes after its matching key.
v.depth_--
return 1
}
// The two keys match so rank the corresponding values.
var firstValue = first.MapIndex(firstKey)
var secondValue = second.MapIndex(secondKey)
var valueRank = v.rankValues(firstValue, secondValue)
if valueRank < 0 {
// The value in the first Go map comes before its matching value.
v.depth_--
return -1
}
if valueRank > 0 {
// The value in the first Go map comes after its matching value.
v.depth_--
return 1
}
v.depth_--
}
// The Go maps contain the same initial associations.
if secondSize > firstSize {
// The shorter Go map is ranked before the longer Go map.
return -1
}
// All keys and values match.
return 0
}
func (v *collator_[V]) rankPrimitives(first, second ref.Value) int {
var firstValue = first.Interface()
var secondValue = second.Interface()
switch first.Kind() {
case ref.Bool:
var firstBoolean = bool(first.Bool())
var secondBoolean = bool(second.Bool())
return v.rankBooleans(firstBoolean, secondBoolean)
case ref.Uint8: // Byte
var firstByte = byte(first.Uint())
var secondByte = byte(second.Uint())
return v.rankBytes(firstByte, secondByte)
case ref.Uint16, ref.Uint32, ref.Uint64, ref.Uint:
var firstUnsigned = uint64(first.Uint())
var secondUnsigned = uint64(second.Uint())
return v.rankUnsigned(firstUnsigned, secondUnsigned)
case ref.Int8, ref.Int16, ref.Int64, ref.Int:
var firstSigned = int64(first.Int())
var secondSigned = int64(second.Int())
return v.rankSigned(firstSigned, secondSigned)
case ref.Float32, ref.Float64:
var firstFloat = float64(first.Float())
var secondFloat = float64(second.Float())
return v.rankFloats(firstFloat, secondFloat)
case ref.Complex64, ref.Complex128:
var firstComplex = complex128(first.Complex())
var secondComplex = complex128(second.Complex())
return v.rankComplex(firstComplex, secondComplex)
case ref.Int32: // Runes
var firstRune = rune(first.Int())
var secondRune = rune(second.Int())
return v.rankRunes(rune(firstRune), rune(secondRune))
case ref.String:
var firstString = string(first.String())
var secondString = string(second.String())
return v.rankStrings(firstString, secondString)
default:
var message = fmt.Sprintf("Attempted to rank %v(%T) and %v(%T)", firstValue, firstValue, secondValue, secondValue)
panic(message)
}
}
func (v *collator_[V]) rankRunes(first, second int32) int {
if first < second {
return -1
}
if first > second {
return 1
}
return 0
}
func (v *collator_[V]) rankSequences(first ref.Value, second ref.Value) int {
// Rank the Go arrays for the two sequences.
var firstArray = first.MethodByName("AsArray").Call([]ref.Value{})[0]
var secondArray = second.MethodByName("AsArray").Call([]ref.Value{})[0]
return v.rankArrays(firstArray, secondArray)
}
func (v *collator_[V]) rankSigned(first, second int64) int {
if first < second {
return -1
}
if first > second {
return 1
}
return 0
}
func (v *collator_[V]) rankStrings(first, second string) int {
if first < second {
// The first string comes before the second string alphabetically.
return -1
}
if first > second {
// The first string comes after the second string alphabetically.
return 1
}
// The two strings are the same.
return 0
}
func (v *collator_[V]) rankStructures(first ref.Value, second ref.Value) int {
var count = first.NumField() // The structures are the same type.
for index := 0; index < count; index++ {
var firstField = first.Field(index)
var secondField = second.Field(index)
if firstField.CanInterface() {
var ranking = v.rankValues(firstField, secondField)
if ranking != 0 {
// Found a difference.
return ranking
}
}
}
// All fields have matching values.
return 0
}
func (v *collator_[V]) rankUnsigned(first, second uint64) int {
if first < second {
return -1
}
if first > second {
return 1
}
return 0
}
func (v *collator_[V]) rankValues(first ref.Value, second ref.Value) int {
// Handle any nil pointers.
if !first.IsValid() {
if !second.IsValid() {
// Both values are nil.
return 0
}
// Only the first value is nil.
return -1
} else if !second.IsValid() {
// Only the second value is nil.
return 1
}
// At this point, neither of the values are nil.
var firstType = v.getType(first.Type())
var secondType = v.getType(second.Type())
if firstType != secondType && firstType != "any" && secondType != "any" {
// The values have different types.
return v.rankStrings(firstType, secondType)
}
// We now know that the types of the values are the same, and neither of
// the values is nil.
switch first.Kind() {
// Handle all primitive types.
case ref.Bool,
ref.Uint8, ref.Uint16, ref.Uint32, ref.Uint64, ref.Uint,
ref.Int8, ref.Int16, ref.Int32, ref.Int64, ref.Int,
ref.Float32, ref.Float64, ref.Complex64, ref.Complex128,
ref.String:
return v.rankPrimitives(first, second)
// Handle all primitive collection types.
case ref.Array, ref.Slice:
switch {
case first.IsNil():
if second.IsNil() {
return 0
}
// Only the first value is nil.
return -1
case second.IsNil():
return 1 // We know that first isn't nil.
default:
return v.rankArrays(first, second)
}
case ref.Map:
switch {
case first.IsNil():
if second.IsNil() {
return 0
}
// Only the first value is nil.
return -1
case second.IsNil():
return 1 // We know that first isn't nil.
default:
return v.rankMaps(first, second)
}
// Handle all interfaces and pointers.
case ref.Interface, ref.Pointer:
switch {
case first.IsNil():
if second.IsNil() {
return 0
}
// Only the first value is nil.
return -1
case second.IsNil():
return 1 // We know that first isn't nil.
case first.MethodByName("AsArray").IsValid():
// The value is a collection.
return v.rankSequences(first, second)
case first.NumMethod() > 0:
// The value is an interface or pointer to a structure with methods.
return v.rankInterfaces(first, second)
default:
// The values are pointers to the values to be ranked.
first = first.Elem()
second = second.Elem()
return v.rankValues(first, second)
}
// Handle all Go structures.
case ref.Struct:
// Rank the corresponding fields for each structure.
var ranking = v.rankStructures(first, second)
if ranking != 0 {
return ranking
}
// Rank the corresponding getter values for each structure.
return v.rankInterfaces(first, second)
default:
panic(fmt.Sprintf(
"Attempted to rank:\n first: %v\n type: %v\n kind: %v\nand\n second: %v\n type: %v\n kind: %v\n",
first.Interface(),
first.Type(),
first.Kind(),
second.Interface(),
second.Type(),
second.Kind()))
}
}