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Simple roguelike. Survive a hundred turns in the swamp, or escape. vi keys.

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Swamp Monster

This was a last-minute entry for the 2012 7-day roguelike challenge.

What it is: a simple roguelike game.

Goal: Survive a hundred turns in the swamp, or escape.

Controls: numlock+keypad, or vi keys. (By accident, this game is a great way to train muscle memory for vi navigation.)

Should work in python2 and python3 on unix-like systems. I used to maintain a Windows version also. It did not work well on Windows, and so I have withdrawn the code that supported that.

Background

During the 7drl festival, I had planned to make an ambitious game that involved gardening. Late in the week, I realised I had no chance of completing, and so adapted the engine towards this simple game.

There was an entertaining youtube review back in 2012.

https://www.youtube.com/watch?v=gniJ3A1QJ-8

The author stumbles on some features from the gardening game that I had failed to remove when I was adapting it. I have since removed those features from the game. During one part of the video, the reviewer could have escaped the swamp but did not know to.

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Simple roguelike. Survive a hundred turns in the swamp, or escape. vi keys.

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