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job-data.h
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job-data.h
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enum weapon_choice
{
WCHOICE_NONE, ///< No weapon choice
WCHOICE_PLAIN, ///< Normal weapon choice
WCHOICE_GOOD, ///< Chooses from "good" weapons
WCHOICE_RANGED, ///< Choice of ranged weapon
};
struct job_def
{
const char* abbrev; ///< Two-letter abbreviation
const char* name; ///< Long name
int s, i, d; ///< Starting Str, Dex, and Int
vector<species_type> recommended_species; ///< Which species are good at it
/// Guaranteed starting equipment. Uses vault spec syntax, with the plus:,
/// charges:, q:, and ego: tags supported.
vector<string> equipment;
weapon_choice wchoice; ///< how the weapon is chosen, if any
vector<pair<skill_type, int>> skills; ///< starting skills
};
static const map<job_type, job_def> job_data =
{
{ JOB_ABYSSAL_KNIGHT, {
"AK", "Abyssal Knight",
4, 4, 4,
{ SP_HILL_ORC, SP_SPRIGGAN, SP_TROLL, SP_MERFOLK, SP_BASE_DRACONIAN,
SP_DEMONSPAWN, },
{ "leather armour" },
WCHOICE_PLAIN,
{ { SK_FIGHTING, 3 }, { SK_ARMOUR, 1 }, { SK_DODGING, 1 },
{ SK_INVOCATIONS, 2 }, { SK_WEAPON, 2 }, },
} },
{ JOB_AIR_ELEMENTALIST, {
"AE", "Air Elementalist",
0, 7, 5,
{ SP_DEEP_ELF, SP_TENGU, SP_BASE_DRACONIAN, SP_NAGA, SP_VINE_STALKER, },
{ "robe", "book of Air" },
WCHOICE_NONE,
{ { SK_CONJURATIONS, 1 }, { SK_AIR_MAGIC, 3 }, { SK_SPELLCASTING, 2 },
{ SK_DODGING, 2 }, { SK_STEALTH, 2 }, },
} },
{ JOB_ARCANE_MARKSMAN, {
"AM", "Arcane Marksman",
2, 5, 5,
{ SP_FORMICID, SP_DEEP_ELF, SP_KOBOLD, SP_SPRIGGAN, SP_TROLL, SP_CENTAUR, },
{ "robe", "book of Debilitation" },
WCHOICE_RANGED,
{ { SK_FIGHTING, 1 }, { SK_DODGING, 2 }, { SK_SPELLCASTING, 1 },
{ SK_HEXES, 3 }, { SK_WEAPON, 2 }, },
} },
{ JOB_ARTIFICER, {
"Ar", "Artificer",
4, 3, 5,
{ SP_DEEP_DWARF, SP_HALFLING, SP_KOBOLD, SP_SPRIGGAN, SP_BASE_DRACONIAN,
SP_DEMONSPAWN, },
{ "short sword", "leather armour", "wand of flame charges:15",
"wand of enslavement charges:15", "wand of random effects charges:15" },
WCHOICE_NONE,
{ { SK_EVOCATIONS, 3 }, { SK_DODGING, 2 }, { SK_FIGHTING, 1 },
{ SK_WEAPON, 1 }, { SK_STEALTH, 1 }, },
} },
{ JOB_ASSASSIN, {
"As", "Assassin",
3, 3, 6,
{ SP_TROLL, SP_HALFLING, SP_SPRIGGAN, SP_DEMONSPAWN, SP_VAMPIRE,
SP_VINE_STALKER, },
{ "dagger plus:2", "blowgun", "robe", "cloak", "needle ego:poisoned q:8",
"needle ego:curare q:2" },
WCHOICE_NONE,
{ { SK_FIGHTING, 2 }, { SK_DODGING, 1 }, { SK_STEALTH, 4 },
{ SK_THROWING, 2 }, { SK_WEAPON, 2 }, },
} },
{ JOB_BERSERKER, {
"Be", "Berserker",
9, -1, 4,
{ SP_HILL_ORC, SP_HALFLING, SP_OGRE, SP_MERFOLK, SP_MINOTAUR, SP_GARGOYLE,
SP_DEMONSPAWN, },
{ "animal skin" },
WCHOICE_PLAIN,
{ { SK_FIGHTING, 3 }, { SK_DODGING, 2 }, { SK_WEAPON, 3 }, },
} },
{ JOB_CHAOS_KNIGHT, {
"CK", "Chaos Knight",
4, 4, 4,
{ SP_HILL_ORC, SP_TROLL, SP_CENTAUR, SP_MERFOLK, SP_MINOTAUR,
SP_BASE_DRACONIAN, SP_DEMONSPAWN, },
{ "leather armour plus:2" },
WCHOICE_PLAIN,
{ { SK_FIGHTING, 3 }, { SK_ARMOUR, 1 }, { SK_DODGING, 1 },
{ SK_WEAPON, 3 } },
} },
{ JOB_CONJURER, {
"Cj", "Conjurer",
0, 7, 5,
{ SP_DEEP_ELF, SP_NAGA, SP_TENGU, SP_BASE_DRACONIAN, SP_DEMIGOD, },
{ "robe", "book of Conjurations" },
WCHOICE_NONE,
{ { SK_CONJURATIONS, 4 }, { SK_SPELLCASTING, 2 }, { SK_DODGING, 2 },
{ SK_STEALTH, 2 }, },
} },
{ JOB_EARTH_ELEMENTALIST, {
"EE", "Earth Elementalist",
0, 7, 5,
{ SP_DEEP_ELF, SP_DEEP_DWARF, SP_SPRIGGAN, SP_GARGOYLE, SP_DEMIGOD,
SP_GHOUL, SP_OCTOPODE, },
{ "book of Geomancy", "stone q:30", "robe", },
WCHOICE_NONE,
{ { SK_TRANSMUTATIONS, 1 }, { SK_EARTH_MAGIC, 3 }, { SK_SPELLCASTING, 2 },
{ SK_DODGING, 2 }, { SK_STEALTH, 2 }, }
} },
{ JOB_ENCHANTER, {
"En", "Enchanter",
0, 7, 5,
{ SP_DEEP_ELF, SP_FELID, SP_KOBOLD, SP_SPRIGGAN, SP_NAGA, SP_VAMPIRE, },
{ "dagger plus:1", "robe", "book of Maledictions" },
WCHOICE_NONE,
{ { SK_WEAPON, 1 }, { SK_HEXES, 3 }, { SK_SPELLCASTING, 2 },
{ SK_DODGING, 2 }, { SK_STEALTH, 3 }, },
} },
{ JOB_FIGHTER, {
"Fi", "Fighter",
8, 0, 4,
{ SP_DEEP_DWARF, SP_HILL_ORC, SP_TROLL, SP_MINOTAUR, SP_GARGOYLE,
SP_CENTAUR, },
{ "scale mail", "shield", "potion of might" },
WCHOICE_GOOD,
{ { SK_FIGHTING, 3 }, { SK_SHIELDS, 3 }, { SK_ARMOUR, 3 },
{ SK_WEAPON, 2 } },
} },
{ JOB_FIRE_ELEMENTALIST, {
"FE", "Fire Elementalist",
0, 7, 5,
{ SP_DEEP_ELF, SP_HILL_ORC, SP_NAGA, SP_TENGU, SP_DEMIGOD, SP_GARGOYLE, },
{ "robe", "book of Flames" },
WCHOICE_NONE,
{ { SK_CONJURATIONS, 1 }, { SK_FIRE_MAGIC, 3 }, { SK_SPELLCASTING, 2 },
{ SK_DODGING, 2 }, { SK_STEALTH, 2 }, },
} },
{ JOB_GLADIATOR, {
"Gl", "Gladiator",
6, 0, 6,
{ SP_DEEP_DWARF, SP_HILL_ORC, SP_MERFOLK, SP_MINOTAUR, SP_GARGOYLE,
SP_CENTAUR, },
{ "leather armour", "helmet", "throwing net q:3" },
WCHOICE_GOOD,
{ { SK_FIGHTING, 2 }, { SK_THROWING, 2 }, { SK_DODGING, 3 },
{ SK_WEAPON, 3}, },
} },
{ JOB_HUNTER, {
"Hu", "Hunter",
4, 3, 5,
{ SP_HILL_ORC, SP_HALFLING, SP_KOBOLD, SP_OGRE, SP_TROLL, SP_CENTAUR, },
{ "short sword", "leather armour" },
WCHOICE_RANGED,
{ { SK_FIGHTING, 2 }, { SK_DODGING, 2 }, { SK_STEALTH, 1 },
{ SK_WEAPON, 4 }, },
} },
{ JOB_ICE_ELEMENTALIST, {
"IE", "Ice Elementalist",
0, 7, 5,
{ SP_DEEP_ELF, SP_MERFOLK, SP_NAGA, SP_BASE_DRACONIAN, SP_DEMIGOD,
SP_GARGOYLE, },
{ "robe", "book of Frost" },
WCHOICE_NONE,
{ { SK_CONJURATIONS, 1 }, { SK_ICE_MAGIC, 3 }, { SK_SPELLCASTING, 2 },
{ SK_DODGING, 2 }, { SK_STEALTH, 2 }, },
} },
{ JOB_MONK, {
"Mo", "Monk",
3, 2, 7,
{ SP_DEEP_DWARF, SP_HILL_ORC, SP_TROLL, SP_CENTAUR, SP_MERFOLK,
SP_GARGOYLE, SP_DEMONSPAWN, },
{ "robe" },
WCHOICE_NONE,
{ { SK_FIGHTING, 4 }, { SK_DODGING, 4 }, { SK_STEALTH, 4 }, },
} },
{ JOB_NECROMANCER, {
"Ne", "Necromancer",
0, 7, 5,
{ SP_DEEP_ELF, SP_DEEP_DWARF, SP_HILL_ORC, SP_DEMONSPAWN, SP_MUMMY,
SP_VAMPIRE, },
{ "robe", "book of Necromancy" },
WCHOICE_NONE,
{ { SK_SPELLCASTING, 2 }, { SK_NECROMANCY, 4 }, { SK_DODGING, 2 },
{ SK_STEALTH, 2 }, },
} },
{ JOB_SKALD, {
"Sk", "Skald",
3, 5, 4,
{ SP_HALFLING, SP_CENTAUR, SP_MERFOLK, SP_BASE_DRACONIAN, SP_VAMPIRE, },
{ "leather armour", "book of Battle" },
WCHOICE_PLAIN,
{ { SK_FIGHTING, 2 }, { SK_ARMOUR, 1 }, { SK_DODGING, 2 },
{ SK_SPELLCASTING, 2 }, { SK_CHARMS, 3 }, { SK_WEAPON, 2 }, },
} },
{ JOB_SUMMONER, {
"Su", "Summoner",
0, 7, 5,
{ SP_DEEP_ELF, SP_HILL_ORC, SP_VINE_STALKER, SP_MERFOLK, SP_TENGU,
SP_VAMPIRE, },
{ "robe", "book of Callings" },
WCHOICE_NONE,
{ { SK_SUMMONINGS, 4 }, { SK_SPELLCASTING, 2 }, { SK_DODGING, 2 },
{ SK_STEALTH, 2 }, },
} },
{ JOB_TRANSMUTER, {
"Tm", "Transmuter",
2, 5, 5,
{ SP_NAGA, SP_MERFOLK, SP_BASE_DRACONIAN, SP_DEMIGOD, SP_DEMONSPAWN,
SP_TROLL, },
{ "arrow q:12", "robe", "book of Changes" },
WCHOICE_NONE,
{ { SK_FIGHTING, 1 }, { SK_UNARMED_COMBAT, 3 }, { SK_DODGING, 2 },
{ SK_SPELLCASTING, 2 }, { SK_TRANSMUTATIONS, 2 }, },
} },
{ JOB_VENOM_MAGE, {
"VM", "Venom Mage",
0, 7, 5,
{ SP_DEEP_ELF, SP_SPRIGGAN, SP_NAGA, SP_MERFOLK, SP_TENGU, SP_FELID,
SP_DEMONSPAWN, },
{ "robe", "Young Poisoner's Handbook" },
WCHOICE_NONE,
{ { SK_CONJURATIONS, 1 }, { SK_POISON_MAGIC, 3 }, { SK_SPELLCASTING, 2 },
{ SK_DODGING, 2 }, { SK_STEALTH, 2 }, },
} },
{ JOB_WANDERER, {
"Wn", "Wanderer",
0, 0, 0, // Randomised
{ SP_HILL_ORC, SP_SPRIGGAN, SP_CENTAUR, SP_MERFOLK, SP_BASE_DRACONIAN,
SP_HUMAN, SP_DEMONSPAWN, },
{ }, // Randomised
WCHOICE_NONE,
{ }, // Randomised
} },
{ JOB_WARPER, {
"Wr", "Warper",
3, 5, 4,
{ SP_FELID, SP_HALFLING, SP_DEEP_DWARF, SP_SPRIGGAN, SP_CENTAUR,
SP_BASE_DRACONIAN, },
{ "leather armour", "book of Spatial Translocations", "scroll of blinking",
"tomahawk ego:dispersal q:5" },
WCHOICE_PLAIN,
{ { SK_FIGHTING, 2 }, { SK_ARMOUR, 1 }, { SK_DODGING, 2 },
{ SK_SPELLCASTING, 2 }, { SK_TRANSLOCATIONS, 3 }, { SK_THROWING, 1 },
{ SK_WEAPON, 2 }, },
} },
{ JOB_WIZARD, {
"Wz", "Wizard",
-1, 10, 3,
{ SP_DEEP_ELF, SP_NAGA, SP_BASE_DRACONIAN, SP_OCTOPODE, SP_HUMAN,
SP_MUMMY, },
{ "robe", "hat", "book of Minor Magic" },
WCHOICE_NONE,
{ { SK_DODGING, 2 }, { SK_STEALTH, 2 }, { SK_SPELLCASTING, 3 },
{ SK_TRANSLOCATIONS, 1 }, { SK_CONJURATIONS, 1 }, { SK_SUMMONINGS, 1 }, },
} },
#if TAG_MAJOR_VERSION == 34
{ JOB_DEATH_KNIGHT, {
"DK", "Death Knight",
0, 0, 0,
{ },
{ },
WCHOICE_NONE,
{ },
} },
{ JOB_HEALER, {
"He", "Healer",
0, 0, 0,
{ },
{ },
WCHOICE_NONE,
{ },
} },
{ JOB_JESTER, {
"Jr", "Jester",
0, 0, 0,
{ },
{ },
WCHOICE_NONE,
{ },
} },
{ JOB_PRIEST, {
"Pr", "Priest",
0, 0, 0,
{ },
{ },
WCHOICE_NONE,
{ },
} },
{ JOB_STALKER, {
"St", "Stalker",
0, 0, 0,
{ },
{ },
WCHOICE_NONE,
{ },
} },
#endif
};