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agame-vos

PyTorch implementation of the paper A Generative Appearance Model for End-to-End Video Object Segmentation, including complete training code and trained models.

Dependencies:

python (>= 3.5 or 3.6)
numpy
pytorch (>= 0.5 probably)
torchvision
pillow
tqdm

Datasets utilized:

DAVIS

YouTubeVOS

How to setup:

  1. Install dependencies
  2. Clone this repo:
git clone https://github.com/joakimjohnander/agame-vos.git
  1. Download datasets
  2. Set up local_config.py to point to appropriate directories for saving and reading data

How to run method on DAVIS and YouTubeVOS:

  1. Download weights from https://drive.google.com/file/d/1lVv7n0qOtJEPk3aJ2-KGrOfYrOHVnBbT/view?usp=sharing
  2. Run
python3 -u runfiles/main_runfile001.py --test

How to train (and test) a model:

  1. Run
python3 -u runfiles/main_runfile001.py --train --test

Most settings used for training and evaluation are set in your runfiles. Each runfile should correspond to a single experiment. I supplied an example runfile.

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PyTorch implementation of the paper "A Generative Appearance Model for End-to-End Video Object Segmentation".

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