Skip to content

crazypegasusvv/A-Star

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

8 Commits
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Implementation of A* search algorithm in c++

function reconstruct_path(cameFrom, current) total_path := {current} while current in cameFrom.Keys: current := cameFrom[current] total_path.append(current) return total_path

function A_Star(start, goal) // The set of nodes already evaluated closedSet := {}

// The set of currently discovered nodes that are not evaluated yet.
// Initially, only the start node is known.
openSet := {start}

// For each node, which node it can most efficiently be reached from.
// If a node can be reached from many nodes, cameFrom will eventually contain the
// most efficient previous step.
cameFrom := an empty map

// For each node, the cost of getting from the start node to that node
gScore := map with default value of Infinity

// The cost of going from start to start is zero.
gScore[start] := 0

// For each node, the total cost of getting from the start node to the goal
// by passing by that node. That value is partly known, partly heuristic.
fScore := map with default value of Infinity

// For the first node, that value is completely heuristic.
fScore[start] := heuristic_cost_estimate(start, goal)

while openSet is not empty
    current := the node in openSet having the lowest fScore[] value
    if current = goal
        return reconstruct_path(cameFrom, current)

    openSet.Remove(current)
    closedSet.Add(current)

    for each neighbor of current
        if neighbor in closedSet
            continue		// Ignore the neighbor which is already evaluated.

        // The distance from start to a neighbor
        tentative_gScore := gScore[current] + dist_between(current, neighbor)

        if neighbor not in openSet	// Discover a new node
            openSet.Add(neighbor)
        else if tentative_gScore >= gScore[neighbor]
            continue

        // This path is the best until now. Record it!
        cameFrom[neighbor] := current
        gScore[neighbor] := tentative_gScore
        fScore[neighbor] := gScore[neighbor] + heuristic_cost_estimate(neighbor, goal)

Releases

No releases published

Packages

No packages published

Languages