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Release/6.0.0 #109

Merged
merged 137 commits into from
Oct 27, 2020
Merged

Release/6.0.0 #109

merged 137 commits into from
Oct 27, 2020

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rohan-deshpande
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v6.0.0 - 2020-10-27

Added

  • Website, logo and documentation
  • GPURenderer for better sprite system performance
  • More tests

Removed

  • IE11 support

…to main travis yaml, added a README for the website
Updated webpack configuration for better compatibility with Node environments
…oc blocks to some classes in the package to indicate which THREE deps they need
rohan-deshpande and others added 28 commits January 30, 2020 07:19
…flow from needing to actually bundle the lib, added this to travis.yml
…e GPURenderer ShaderMaterial to disable depthWrite but enable depthTest

Minor changes to experiments

Found a temporary solution that is less complex than what is included in this branch but this contains ideas for future solutions if they are needed

Updated shader material defaults
…empted to brute force fix the coverage publish to not include excluded globs
…derer-depth-sorting

Feature/issue 90 gpu renderer depth sorting
* Changes for better performance made to MeshRenderer and PUID, but we need tests to cover the behaviour first

* Added test for not setting rotation in MeshRenderer.onParticleUpdate if the target is a THREE.Sprite

* Swapped instanceof check out for isSprite
* Upgraded all babel dependencies. Dropped IE11 support via babelrc, this has fixed the bug with the points renderer example
…anding ones however that are awaiting fixes (#107)
* Update ColorSpan.js
* Added tests for ColorSpan class and factory

Co-authored-by: Rohan Deshpande <rohan@creativelifeform.com>
@rohan-deshpande rohan-deshpande merged commit 71808d7 into master Oct 27, 2020
@rohan-deshpande rohan-deshpande deleted the release/6.0.0 branch November 5, 2020 04:57
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2 participants