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Large Grid sizes (world size) causes lag #53

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3 of 6 tasks
crkellen opened this issue May 3, 2017 · 0 comments
Open
3 of 6 tasks

Large Grid sizes (world size) causes lag #53

crkellen opened this issue May 3, 2017 · 0 comments

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@crkellen
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crkellen commented May 3, 2017

Please fill out this Issue template to the best of your ability!

Type of Issue

  • This Issue is a Bug
  • This Issue is a Feature Request
  • This Issue is a Design Issue/Request

Hint: Design Issues or Requests are changes to existing features, not new ones.

Description of the Issue:

The game will lag when moving if the world is large.

Steps to reproduce the Issue (For Bugs):

  • I am using Google Chrome
  • I am using Mozilla Firefox
  • I am using YOUR_BROWSER

If the world is 6400x3840, this is highly noticeable.

Additional comments or information:

I need to optimize the grid calculations. I already have a solution in mind for this, just need to implement it.

@crkellen crkellen self-assigned this May 3, 2017
@crkellen crkellen added this to Ready for Implementation in Alpha v0.5.0 May 4, 2017
@crkellen crkellen moved this from Ready for Implementation to In Progress in Alpha v0.5.0 May 11, 2017
@crkellen crkellen moved this from In Progress to Ready for Implementation in Alpha v0.5.0 May 17, 2017
@crkellen crkellen moved this from Ready for Implementation to Bugs in Alpha v0.5.0 May 18, 2017
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