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no dependency scope as default for image-barriers #50

no dependency scope as default for image-barriers

no dependency scope as default for image-barriers #50

name: build_windows
on:
push:
branches: [ master, integration ]
pull_request:
branches: [ master, integration ]
env:
# Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.)
BUILD_TYPE: Release
jobs:
build:
# The CMake configure and build commands are platform agnostic and should work equally well on Windows or Mac.
# You can convert this to a matrix build if you need cross-platform coverage.
# See: https://docs.github.com/en/free-pro-team@latest/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix
runs-on: windows-latest
steps:
- uses: actions/checkout@v3
with:
submodules: 'recursive'
- name: vcpkg build
uses: johnwason/vcpkg-action@v4
id: vcpkg
with:
pkgs: curl boost
triplet: x64-windows-release
token: ${{ github.token }}
- name: Prepare Vulkan SDK
uses: humbletim/setup-vulkan-sdk@v1.2.0
with:
vulkan-query-version: latest
vulkan-components: Vulkan-Headers, Vulkan-Loader, Glslang
vulkan-use-cache: true
- name: Configure CMake
run: cmake -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -DCMAKE_TOOLCHAIN_FILE=${{github.workspace}}/vcpkg/scripts/buildsystems/vcpkg.cmake -DVCPKG_TARGET_TRIPLET=x64-windows-release -DVCPKG_MANIFEST_MODE=OFF
- name: Build
# Build your program with the given configuration
run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}}
# find/configure an external runner with nvidia/gpu support
#
# - name: Test
# working-directory: ${{github.workspace}}/build
# # Execute tests defined by the CMake configuration.
# # See https://cmake.org/cmake/help/latest/manual/ctest.1.html for more detail
# run: ctest -C ${{env.BUILD_TYPE}}