Add support for debug objects. #15
Labels
Module: DX12 ❎
The issue involves the DX12 backend.
Module: Vulkan 🌋
The issue involves the Vulkan backend.
Priority: Medium
A issue with normal priority.
Type: Feature Request
New feature or request.
Type: Requirement
An implementation is required before the next release.
Milestone
To enhance debugging, it would be nice to use the APIs debug object interfaces to provide more meaningful information, such as object names. Internally, this could be done using an
IDebugObject
interface, that (when compiled in debug config) stores the name and provides anuse
method that sets the debug info.ID3D12Object::SetName
.Another feature would be debug markers, however, I am not quite sure how they work in DirectX.
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