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Once #32 is done, we need to complete the buy_tower method in strategic-point-menu.gd.
It should:
close the StrategicPointMenu
remove money from the player
disable input (in the future we should implement a logic to show an tower upgrade menu)
Also we need to improve the behaviour of the StrategicPoint:
close the StrategicPointMenu by clicking outside of it
when the user closes the StrategicPointMenu and they didn't buy the tower, make sure that the tower is removed
eg: click on the StrategicPointMenu, click on a Slot to preview the tower, click again on the StrategicPointMenu to hide the menu. Now the tower should not be visible
The text was updated successfully, but these errors were encountered:
Once #32 is done, we need to complete the
buy_tower
method instrategic-point-menu.gd
.It should:
Also we need to improve the behaviour of the StrategicPoint:
The text was updated successfully, but these errors were encountered: