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Towers already detect enemies in range. We need the towers to fire missiles/bullets to enemies.
Dealing HP damage will be implemented in another issue.
The text was updated successfully, but these errors were encountered:
Getting into the code at this point is a bit unhandy for me but I would like to handle this issue. I think I can have fun doing the missle/bullet scene. If I will be unable to do this before the end of the week I will report it.
Implement
Tower.fire()
method: https://github.com/crystal-bit/hacktoberfest-2020/blob/master/scenes/tower/tower.gd#L112Towers already detect enemies in range. We need the towers to fire missiles/bullets to enemies.
Dealing HP damage will be implemented in another issue.
The text was updated successfully, but these errors were encountered: