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Final Burn Neo Retro Loader Plus [by CrystalCT, 2020 and CaptainCPS-X, 2013]


FB Neo Retro Loader Plus Core: v2.20

RetroArch Core: v1.9.0 (a bit modded to work better on PS3 and with Frontend)

FB Neo Core: v1.0.0.01 (fccba95f2);
Genesis Plus GX Core: v1.7.4 (7fa34f2);
Snes9x Core: v1.60 (4ec8679);
Mame 0.125 for PS3 Core by Ole;
E-UAE Core: v0.8.29-WIP4 r11 by Ole (r11 update by CrystalCT);


Alt Text Alt Text Alt Text Alt Text

Changelog from 2.13 to 2.20

  • Frontend rewritten almost from scratch and compiled with the current psl1ght (gcc v7.2)
  • Approach to 2D graphics Frontend using RSX 3D graphics capabilities
  • Frontend more responsive
  • Added 570p and 480p Frontend resolutions
  • Used a new Font library BDF/FNT

Changelog from 2.12 to 2.13

  • Fixed a Retroarch layer bug (PS3 crash when Retroarch layer tried show a message on screen)
  • Fbneo core (basepack) can be used to execute genesis/megadrive games
  • Added in the options the selection of which core to use to execute genesis/megadrive games
  • Added more than 300 genesis/megadrive games (hacks, translations and homebrews)

Changelog from 2.11 to 2.12

  • Improved Roms Scan (Subfolders scan)
  • FBNeo core 1.0
  • Added FBNeo subsystem:

Changelog from 2.10 to 2.11

  • Improved and fixed Roms Scan (Scan on separate thread and wait untill all scan tasks are finished)
  • Hiscores.dat added
  • Coleco subsystem added to FBNeo core - games list

Changelog from 2.0 to 2.10

  • RetroArch core upgrated to v1.9.0;
  • Modded and fixed Retroarch core "Configuration file" submenu:
    • Reset retroarch.cfg to Default
    • Save Current Configuration
    • Reload retroarch.cfg and Restart
  • Fixed a memory leak issue on Frontend;
  • Improved compatibility with all CFW and Hen;
  • New arcades recognized:
    • Action Hollywood, 3 On 3 Dunk Madness (US, prototype? 1997/02/04), The Three Stooges In Brides Is Brides (set 1), Argus (Gottlieb, prototype), Curve Ball, Front Line (set 1), Goori Goori, Gulun.Pa! (Japan 931220 L), Insector (prototype), Knightmare (prototype), Krull, Mag Max, NeoTRIS (Free Beta Ver. 202005), Oriental Legend 2 (Korea) / Xi You Shi E Zhuan Super Plus, Reactor, Roller Jammer, Screw Loose (prototype), Seicross (set 1), Shuffleshot (v1.40), Solite Spirits, Super Shanghai Dragon's Eye (World), Stunt Air, Time Killers (v1.32), Tube Panic, Tylz (prototype), Video Vince and the Game Factory (prototype), Wiz Warz (prototype), Galactic Storm (Japan), Arm Champs II v2.6, Big Run (11th Rallye version), Blocken (Japan), Cisco Heat, Cool Minigame Collection, Crazy War, Date Quiz Go Go Episode 2, Dynamite Bomber (Korea, Rev 1.5), Grand Prix Star (ver 4.0), F-1 Grand Prix Star II, Final Godori (Korea, version 2.20.5915), Fortress 2 Blue Arcade (ver 1.01 / pcb ver 3.05), Gals Panic 3 (Euro), G-Stream G2020, Hebereke no Popoon (Japan), Hidden Catch 2 (pcb ver 3.03) (Kor/Eng) (AT89c52 protected), Hidden Catch 3 (ver 1.00 / pcb ver 3.05), Hidden Catch (World) / Tul Lin Gu Lim Chat Ki '98 (Korea) (pcb ver 3.03), Hot Chase (set 1), Hyper Duel (Japan set 1), Quiz & Variety Sukusuku Inufuku (Japan), Boong-Ga Boong-Ga (Spank'em!), Candy Candy, Diet Family, Iron Fortress, Jumping Break (set 1), Kick Goal (set 1), KlonDike+, Land Breaker (World) / Miss Tang Ja Ru Gi (Korea) (pcb ver 3.02), Mission Craft (version 2.7), Mr. Dig, Mr. Kicker (F-E1-16-010 PCB), New Cross Pang, Poosho Poosho, Puzzle King (Dance & Puzzle), Raccoon World, Super Lup Lup Puzzle / Zhuan Zhuan Puzzle (version 4.0 / 990518), Toy Land Adventure, Vamf x1/2 (Europe, version 1.1.0908), Wivern Wings, World Adventure.
  • Arcades fixed for FBNeo core on PS3:
    • Quiz & Variety Sukusuku Inufuku (Japan), 3 On 3 Dunk Madness (US, prototype? 1997/02/04), Kick Goal, Action Hollywood, Boong-Ga Boong-Ga (Spank'em!), Age Of Heroes - Silkroad 2 (v0.63 - 2001/02/07), Wivern Wings, Toy Land Adventure, Mr. Kicker, Final Godori (Korea, version 2.20.5915), Diet Family, Mr. Dig, Mission Craft (version 2.7), Date Quiz Go Go Episode 2, Vamf x1/2 (Europe), Super Lup Lup Puzzle / Zhuan Zhuan Puzzle (version 4.0 / 990518), World Adventure, New Cross Pang, Poosho Poosho, Jumping Break, Cool Minigame Collection, Double Wings, Alien Challenge (World), Alien Challenge (World), Lord of Gun (USA), Scud Hammer, Wild Pilot, F-1 Grand Prix Star II, Grand Prix Star (ver 4.0), Cisco Heat, Big Run (11th Rallye version), Michael Jackson's Moonwalker (World), Mad Planets, Out Run (sitdown/upright, Rev B), D-Day, Capcom Bowling (set 1), Food Fight (rev 3), Beast Busters (World), Momoko 120% (Japanese text), Super Spacefortress Macross II / Chou-Jikuu Yousai Macross II, Blocken (Japan), Hebereke no Popoon (Japan), Shanghai III (World), Candy Candy, Mechanized Attack (World), Asterix (ver EAD), Rack 'em Up (program code L), Battlantis (program code G), Bishi Bashi Championship Mini Game Senshuken (ver JAA, 3 Players), Super Bishi Bashi Championship (ver JAA, 2 Players), Blades of Steel (version T), Dragonball Z (rev B), Dragonball Z 2 - Super Battle, Bucky O'Hare (ver EAB), Wild West C.O.W.-Boys of Moo Mesa (ver EAB), Metamorphic Force (ver EAA), Violent Storm (ver EAC), Mystic Warriors (ver EAA), Xexex (ver EAA).
  • New megadrive game recognized:
    • Street Fighter II' - Remastered Edition (Hack).
  • New systems of games:
  • Onscreen messages when a romset isn't good:
    • Alt Text

Changelog from 1.20 to 2.0

  • The application has been divided into
    • basic version (arcade: fb neo and mame 0.125),
    • SNES expansion (snes9x) and
    • MEGA DRIVE expansion (genesis plus gx);
  • Frontend rewritten to be compiled through the free SDK PSL1GHT;
  • Frontend graphics engine: RSX;
  • Unicode graphic fonts to support Japanese characters;
  • List of games and data (descriptions, trivial, etc etc) in a SQLite DB;
  • New games list page;
  • Added titles of each game, in addition to the snaps preview;
  • Background music in MP3 format, 4 tracks already present, but editable by the user, by inserting and/or deleting MP3s in the "/dev_hdd0/game/FBNE00123/USRDIR/soundtracks" folder - change tracks using [L3] and [R3];
  • Added background music ON/OFF option in the options list;
  • Re-written the page of Rom info ( /\ button) with various info and trivial;
  • Cheats enabled for MAME125 core;
  • Ultra fast search/scan roms.
  • Video resolutions supported only 1920x1080 and 1280x720.
  • Favorite list added (add or remove a game from the favorite list using [Select] button);
  • Favorite list saved in a separate DB so as not to be overwritten by future updates;
  • Compatibility with Sega32 arcade system via the MAME125 core;
  • Added cheat (.CHT) files for the FBNEO core in the "/dev_hdd0 /game/FBNE00123/USRDIR/core/cheats/FBNeo - Arcade Games" folder;

Arcade games list: links (some games remain incompatible with PS3).

SNES expansion

Change the format of the names of the roms. Adopted the MAME Software List ROMs nomenclature, with it there will be no more ambiguity as each game is unique according to the system (possible subsystem) and name of the rom (rom set). The roms for SNES (with ZIP extension) will be recognized only if placed in a folder named "snes" (case insensitive). Package content:

  • Libretro core SNES9X;
  • Snaps and titles of snes games;
  • Cheat file (.CHT), folder "/dev_hdd0/game/FBNE00123/USRDIR/core/cheats/Nintendo - Super Nintendo Entertainment System"; SNES games list: link.

MEGADRIVE expansion

Compatibility with mega drive/genesis, megaCD/SegaCD and megaCDJ games. Name format (mega drive with ZIP extension, megaCD/segaCD/megaCDJ with ISO or CUE / BIN or CHD extension) with the MAME Software List ROMs nomenclature. The roms (mega drive, megaCD, segaCD and megaCDJ) will be recognized only if placed in a folder named "megadriv" (case insensitive). Personally, I recommend the CHD format for all those games contained on a single CD, as they take about half the space of a normal ISO. There is a mame tool for converting ISO to CHD (see note at the end). The MegaCD, SegaCD and MegaCDJ games require bios to be inserted in the system folder (/dev_hdd0/game/FBNE00123/USRDIR/cores/system) and are not included in the PKG. The names of the bios files MUST be:

  • bios_CD_E.bin
  • bios_CD_U.bin
  • bios_CD_J.bin

Package content:

  • Libretro core GENESIS PLUS GX;
  • Snaps and titles of the mega drive/genesis, megaCD/SegaCD and megaCDJ games;
  • Cheat files (.CHT), folders "/dev_hdd0/game/FBNE00123/USRDIR/core/cheats/Sega - Mega Drive - Genesis" and "/dev_hdd0/game/FBNE00123/USRDIR/core/cheats/Sega - Mega-CD - Sega CD";

MEGADRIVE games list: link.

Note: CHD Archive Usage

lr-genesis-plus-gx has support for the CHD (V1-V5) archive format. This format will save space and allow you to keep your Mega CD/Sega CD ROM folder tidy. The following archive contains a MAME 0.205 version of CHDMAN and Windows batch files that can be used to quickly convert your Mega CD/Sega CD games to CHD (V5): Download

READ ME STILL INCOMPLETE AND WRONG - WORK in progress

What is FB Neo Plus?:


FB Alpha is an arcade emulator supporting the following platforms;

  • Capcom CPS-1
  • Capcom CPS-2
  • Capcom CPS-3
  • Cave
  • Data East DEC-0, DEC-8 and DECO IC16 based games
  • Galaxian based hardware
  • Irem M62, M63, M72, M90 and M92 hardware
  • Kaneko 16
  • Konami
  • Neo-Geo
  • Pacman based hardware
  • PGM
  • Psikyo 68EC020 and SH-2 based hardware
  • Sega System 1, System 16 (and similar), System 18, X-Board and Y-Board
  • Toaplan 1
  • Toaplan 2
  • Taito F2, X, Z and others
  • Miscellaneous drivers for lots of other hardware

FB Alpha also has a WIP console drivers for Sega Megadrive/Genesis and also PC-Engine/TurboGrafx 16/SuperGrafx.

FB Alpha (for Windows), can currently be obtained from http://www.barryharris.me.uk.

What is FB Alpha Retro Loader ?


FB Alpha RL is a PS3 homebrew application coded from scratch, and not based in any other public source code by other developers. It is a result of many hours of dedication and research.

It is in no way a dirty hack of RetroArch or something similar. By the contrary, FB Alpha RL serves as a independent frontend to RetroArch and provides features not incorporated in it.

I did had to make a modified RetroArch core to be included along my application, so it could process the arguments or new commands that FB Alpha RL will be sending to it.

Objective of FB Alpha RL (Retro Loader):


As a dev from the official FB Alpha Team, FB Alpha RL was made with a objective in mind, to keep the original experience from the official FB Alpha (for Windows OS) on the PS3 system.

Please, read the technical info for more details.

Technical Info:


Signed for CFW 3.4X / 4.XX (should work for everyone).

Tested @ 1080p / 720p / 480p resolutions via HDMI.

FB Alpha RL uses a custom "burn_drivers.cpp" file that was generated by modifying the official windows version of FB Alpha with a routine to generate such file on launch.

The file have a big structure with all the information for all supported drivers in FB Alpha v0.2.97.30.

Information such as:

  • Romset Name (Ex. kof2002)
  • Parent ROM (Ex. sf2)
  • Year
  • Manufacturer (Ex. Capcom)
  • System (Ex. Neo Geo)
  • Max players
  • Game Screen Resolution
  • Game Screen Aspect Ratio

Future release will have a custom generated file with all the ROM information as well, so the application will be able to verify every romset with precise CRC32 checks (as in the official FB Alpha for Windows).

NOTE: You don't need the official RetroArch installed, this already has my own modified build incorporated into FB Alpha RL installation directory. So you can safely install the official RetroArch and it won't interfere.

Usage (Game List Specific):


  • Use UP / DOWN to navigate Game List.
  • Use Left Analog UP / DOWN to navigate Game List.
  • Press L1 / R1 to toggle game system filter.
  • Press L2 / R2 for quick Game List navigation.
  • Press [ ] to view ZIP information.
  • Press /\ to view ROM Information.
  • Press (X) to Load the selected Game.
  • Press (O) to return to Main Menu.
  • Press [START] to Rescan ROM(s).

Main Features:


  • Neo-Geo UNI-BIOS support (must be present in neogeo.zip)
  • FTP support
  • ROMs paths directory browser.
  • Input Preset CFG file browser.
  • Game List cache feature.
  • Missing games listing.
  • Alternate key combo to access RetroArch core menu.
  • 1080p / 720p / 480p display modes supported.
  • Game Preview display feature (hover a game to see its preview).
  • Game System Filtering for easier game selection.
  • Custom Game System Filtering available in the options menu.
  • Auto configure screen Aspect Ratio on game load.
  • Quick ROM(s) scanning / re-scanning in extensive path locations.
  • Romset validation against FB Alpha v0.2.97.28 drivers library.
  • Checking for duplicate ROM(s).
  • Detailed info about listed ROM(s).
  • ZIP Content Information display.
  • Full game name display for easier navigation.
  • Game Information (Year, Company, etc...).
  • Direct loading of ROM(s).
  • Support for Screenshots (press (PS) and look in XMB photo column).
  • GUI based on OpenGL / PSGL textures (Thanks to Squarepusher / Twinaphex for the tips).
  • more...(read the change logs for more features)

WIP / Coming on future releases:


  • Custom Themes
  • Display Extended ROM information by pressing (/).
  • MAME history DAT parsing support.
  • Title / Flyers image display feature.

Changelog:


1.03 (September 22, 2013)

  • Signed for CFW 3.4X / 4.XX and tested on
 - Rebug 4.46 REX / CEX
 
 - MiraLaTijera 4.40 (3.2.0)
  • Added version and IP address display on the Main Menu.

  • Whole new theme for this release of FB Alpha.

  • Added Iris Manager (official) to the Main Menu load options.

  • Added proper "Preview" image aspect ratio calculation.

  • Incorporated RetroArch and FBA libretro source code into FB Alpha RL Git, and with just one makefile everything is built.

To build:

make fbarl

To clean (all cores):

make _cleanup
  • Ported my custom mods to the latest RetroArch Core v0.9.9.6.

  • (O) is the new "Game List" button to return to "Main Menu".

  • Added shadow effect to all rendered text, in preparation for future "Custom Theme" feature.

  • Fixed a problem with CPS-3 External / Stereo sound on libretro, now it sounds great :)

  • [src] Source code has been greatly re-organized.

  • [src] "miniz.cpp" ZIP library is used the "proper" way, so now I can use its modules everywhere I need.

  • [src] "burn_drivers.h" was renamed as "burn_drivers.cpp" and is now compiled, allowing access to its data everywhere I need.

  • Added support for Neo-Geo UNI-BIOS (need to be present in neogeo.zip).

FBARL will look from latest (uni-bios_3_0.rom) to oldest BIOS (uni-bios_1_0.rom) in "neogeo.zip", of course if you don't have any of those the game will be loaded with regular BIOS.

  • Added check for file existence on game selection, if the game listed is not found for some reason, like for example, if you disconnected the USB with the games, it will prompt you with a message to re-scan. The system will not lock / freeze anymore.

  • Added check for fb_alpha.SELF core existence on game selection, if for some reason you don't have it or can't access, the application will let you know and prompt you to re-install it.

  • Fixed libretro core default inputs for Neo-Geo and Capcom fighting games, now they are correctly assigned.

  • Fixed the Save Custom Inputs feature on RetroArch core, now it will not include the annoying "example" text, it will use the currently loaded name, so you can save quickly and continue playing.

  • Added FTP support.

  • Using latest FB Alpha v0.2.97.30 source, adapted to compile as libretro (romset is synched with MAME v149).

  • Doesn't include all "optimizations" from recent libretro Git, since some of them cause some problems with a few games.

1.02 (September 15, 2013)

  • Updated with latest FBA Libretro Core (v0.2.97.28), it should improve compatibility and emulation performance. If you had a game that presented emulation problems, try it now, it might be fixed on this release.

1.01a (February 15, 2013)(UPDATE)

  • Added option to Enable / Disable display if missing games.
  • Fixed USB Storage Device scanning, now they will be displayed correctly on the Directory / CFG file browser.
  • Fixed issue with ROMs rescan, now it will work fine by pressing START button on the Game List.

1.01 (February 15, 2013)

  • Added information text display for selected options.
  • Added ROMs path directory browser.
  • Added Input Preset CFG file browser.
  • Added confirmation dialog when exiting FB Alpha RL.
  • Added feature to display Missing Games.
  • Added Game List Cache feature to avoid having to rescan ROMs every time FB Alpha RL is launched.
  • Added option to use alternate key combo to access RetroArch core menu, Main Menu(SELECT + TRIANGLE) and In-Game Menu (SELECT + SQUARE).
  • Updated + Modded latest RetroArch commits (Feb 10, 2013)
  • Updated fba-libretro core with latest commits (Feb 10, 2013)
  • Added Custom System Filter (go to options and select the systems to filter in that category).
  • Added support for 1080p / 720p / 480p display modes (all tested).
  • Added Game Preview display feature (hover a game to see its preview).
  • Included most game previews with package (thanks to Sturn and JacKc @ NeoSource forums)
  • Added new Options Menu.
  • Added module to save / read settings to "FBA_RL.ini".
  • Added Option to configure 12 custom directories to scan for ROMs, you decide where you want FB Alpha RL to look for ROMs :).
  • Added Option to set / change Input presets for all systems, you just need to do this once.
  • Added Option to Automatically Create basic Input preset configurations for all supported systems.
  • Added Option to enable / disable Auto Aspect Ratio selection on game launch.
  • Added Game System Filter (Press L1 / R1 to toggle game system filters).
  • Added ROM(s) re-scanning module (Press [START] to re-scan ROM(s)).
  • Rewrote FB Alpha RL to make better use of PSGL, now it supports a better GUI based on texture rendering (Thanks to Squarepusher/Twinaphex for the tips).
  • FB Alpha RL will check for important directories needed by RetroArch on launch, and will create them as needed. If you have the official RetroArch installed and it have missing directories as well for some reason, they will be created to make sure everything work fine.
  • Incremented number of displayed games.
  • Added quick list navigation by pressing L2 / R2.
  • Added Analog Stick support to navigate lists.
  • Added Main menu with various useful items.
  • Added ZIP Info feature (press [ ] to view ZIP info).
  • Updated FB Alpha (libretro) core.
  • (FBA core) Fixed graphic problems in CPS-1 driver.
  • (FBA core) Fixed Diagnostic Menu Lock-up in some games.
  • Added Screenshot feature (press (PS) and look in Photo XMB column).
  • Improved application core overall and fixed some bugs.
  • FB Alpha RL will not process WIP drivers from now on until compatibility is better(Megadrive, PCE, SNES).

1.00 (January 30, 2013)

  • Initial Release

Thanks to:


  • My buddies Treble Winner (Barry) / Kev / IQ_132 from the original FB Alpha Team <3.
  • Thanks to Sturn and JacKc for the preview images @ NeoSource (http://neosource.1emu.net/)
  • PS3 Scene websites (in no order) such as: PS3HAX / PSX-Scene / PS3Crunch / Etc, for you support
  • TheMaister / Twinaphex / Squarepusher / Company - Libretro/RetroArch is just amazing.
  • pete_uk - for your unofficial RetroArch builds.
  • STLcardsWS - for your support :)
  • aldostools - your ps3tools for windows are the best =)
  • deank - multiMAN helped me research / debug my application
  • fail0verfl0w, GeoHot, etc - for all you have done for the PS3 scene
  • Annonymous - for releasing Sony SDKs

Thanks to anyone else I forgot that in some way contributed to the PS3 scene and as a result I was able to do this homebrew application.

FB Alpha Retro Loader v1.03 (BASE) Downloads:


[CEX 3.40 / 4.XX] [SkyDrive] FB_ALPHA_RL_1.02_[20130915][CEX_340_4XX][BASE].rar [81.2 MB]

https://skydrive.live.com/?cid=595F514B8B494F70&id=595F514B8B494F70!1780#cid=595F514B8B494F70&id=595F514B8B494F70!1807