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Added runner project to give AppHb something to build.
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Chris Sainty
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Mar 8, 2012
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[bB]in/ | ||
[oO]bj/ | ||
[pP]ackages/ |
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<?xml version="1.0" encoding="utf-8"?> | ||
<configuration> | ||
<solution> | ||
<add key="disableSourceControlIntegration" value="true" /> | ||
</solution> | ||
</configuration> |
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<?xml version="1.0" encoding="utf-8"?> | ||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<PropertyGroup> | ||
<SolutionDir Condition="$(SolutionDir) == '' Or $(SolutionDir) == '*Undefined*'">$(MSBuildProjectDirectory)\..\</SolutionDir> | ||
<NuGetToolsPath>$([System.IO.Path]::Combine($(SolutionDir), ".nuget"))</NuGetToolsPath> | ||
<NuGetExePath>$(NuGetToolsPath)\nuget.exe</NuGetExePath> | ||
<PackagesConfig>$([System.IO.Path]::Combine($(ProjectDir), "packages.config"))</PackagesConfig> | ||
<PackagesDir>$([System.IO.Path]::Combine($(SolutionDir), "packages"))</PackagesDir> | ||
<PackageOutputDir Condition="$(PackageOutputDir) == ''">$(TargetDir.Trim('\\'))</PackageOutputDir> | ||
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<!-- Package sources used to restore packages. By default will used the registered sources under %APPDATA%\NuGet\NuGet.Config --> | ||
<PackageSources>""</PackageSources> | ||
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<!-- Enable the restore command to run before builds --> | ||
<RestorePackages Condition="$(RestorePackages) == ''">false</RestorePackages> | ||
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<!-- Property that enables building a package from a project --> | ||
<BuildPackage Condition="$(BuildPackage) == ''">false</BuildPackage> | ||
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<!-- Commands --> | ||
<RestoreCommand>"$(NuGetExePath)" install "$(PackagesConfig)" -source $(PackageSources) -o "$(PackagesDir)"</RestoreCommand> | ||
<BuildCommand>"$(NuGetExePath)" pack "$(ProjectPath)" -p Configuration=$(Configuration) -o "$(PackageOutputDir)" -symbols</BuildCommand> | ||
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<!-- Make the build depend on restore packages --> | ||
<BuildDependsOn Condition="$(RestorePackages) == 'true'"> | ||
RestorePackages; | ||
$(BuildDependsOn); | ||
</BuildDependsOn> | ||
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<!-- Make the build depend on restore packages --> | ||
<BuildDependsOn Condition="$(BuildPackage) == 'true'"> | ||
$(BuildDependsOn); | ||
BuildPackage; | ||
</BuildDependsOn> | ||
</PropertyGroup> | ||
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<Target Name="CheckPrerequisites"> | ||
<!-- Raise an error if we're unable to locate nuget.exe --> | ||
<Error Condition="!Exists('$(NuGetExePath)')" Text="Unable to locate '$(NuGetExePath)'" /> | ||
</Target> | ||
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<Target Name="RestorePackages" DependsOnTargets="CheckPrerequisites"> | ||
<Exec Command="$(RestoreCommand)" | ||
LogStandardErrorAsError="true" | ||
Condition="Exists('$(PackagesConfig)')" /> | ||
</Target> | ||
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<Target Name="BuildPackage" DependsOnTargets="CheckPrerequisites"> | ||
<Exec Command="$(BuildCommand)" | ||
LogStandardErrorAsError="true" /> | ||
</Target> | ||
</Project> |
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Microsoft Visual Studio Solution File, Format Version 11.00 | ||
# Visual Studio 2010 | ||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "NodeWorkerRunner", "NodeWorkerRunner\NodeWorkerRunner.csproj", "{D3FC8E54-586E-455C-B3E7-D8B07C8C95AD}" | ||
EndProject | ||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = ".nuget", ".nuget", "{F8A37B8D-7E58-4D1D-80CD-506F837B1F17}" | ||
ProjectSection(SolutionItems) = preProject | ||
.nuget\NuGet.exe = .nuget\NuGet.exe | ||
.nuget\NuGet.targets = .nuget\NuGet.targets | ||
EndProjectSection | ||
EndProject | ||
Global | ||
GlobalSection(SolutionConfigurationPlatforms) = preSolution | ||
Debug|x86 = Debug|x86 | ||
Release|x86 = Release|x86 | ||
EndGlobalSection | ||
GlobalSection(ProjectConfigurationPlatforms) = postSolution | ||
{D3FC8E54-586E-455C-B3E7-D8B07C8C95AD}.Debug|x86.ActiveCfg = Debug|x86 | ||
{D3FC8E54-586E-455C-B3E7-D8B07C8C95AD}.Debug|x86.Build.0 = Debug|x86 | ||
{D3FC8E54-586E-455C-B3E7-D8B07C8C95AD}.Release|x86.ActiveCfg = Release|x86 | ||
{D3FC8E54-586E-455C-B3E7-D8B07C8C95AD}.Release|x86.Build.0 = Release|x86 | ||
EndGlobalSection | ||
GlobalSection(SolutionProperties) = preSolution | ||
HideSolutionNode = FALSE | ||
EndGlobalSection | ||
EndGlobal |
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<?xml version="1.0" encoding="utf-8"?> | ||
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<PropertyGroup> | ||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
<Platform Condition=" '$(Platform)' == '' ">x86</Platform> | ||
<ProductVersion>8.0.30703</ProductVersion> | ||
<SchemaVersion>2.0</SchemaVersion> | ||
<ProjectGuid>{D3FC8E54-586E-455C-B3E7-D8B07C8C95AD}</ProjectGuid> | ||
<OutputType>Exe</OutputType> | ||
<AppDesignerFolder>Properties</AppDesignerFolder> | ||
<RootNamespace>NodeWorkerRunner</RootNamespace> | ||
<AssemblyName>NodeWorkerRunner</AssemblyName> | ||
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion> | ||
<TargetFrameworkProfile>Client</TargetFrameworkProfile> | ||
<FileAlignment>512</FileAlignment> | ||
<SolutionDir Condition="$(SolutionDir) == '' Or $(SolutionDir) == '*Undefined*'">..\..\nodeworker\</SolutionDir> | ||
<RestorePackages>true</RestorePackages> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' "> | ||
<PlatformTarget>x86</PlatformTarget> | ||
<DebugSymbols>true</DebugSymbols> | ||
<DebugType>full</DebugType> | ||
<Optimize>false</Optimize> | ||
<OutputPath>bin\Debug\</OutputPath> | ||
<DefineConstants>DEBUG;TRACE</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' "> | ||
<PlatformTarget>x86</PlatformTarget> | ||
<DebugType>pdbonly</DebugType> | ||
<Optimize>true</Optimize> | ||
<OutputPath>bin\Release\</OutputPath> | ||
<DefineConstants>TRACE</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
</PropertyGroup> | ||
<ItemGroup> | ||
<Reference Include="le_nlog"> | ||
<HintPath>..\packages\le_nlog.1.5\lib\4.0\le_nlog.dll</HintPath> | ||
</Reference> | ||
<Reference Include="NLog"> | ||
<HintPath>..\packages\NLog.2.0.0.2000\lib\net40\NLog.dll</HintPath> | ||
</Reference> | ||
<Reference Include="System" /> | ||
<Reference Include="System.configuration" /> | ||
<Reference Include="System.Core" /> | ||
<Reference Include="System.Xml.Linq" /> | ||
<Reference Include="System.Data.DataSetExtensions" /> | ||
<Reference Include="Microsoft.CSharp" /> | ||
<Reference Include="System.Data" /> | ||
<Reference Include="System.Xml" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<Compile Include="Program.cs" /> | ||
<Compile Include="Properties\AssemblyInfo.cs" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<None Include="App.config" /> | ||
<None Include="packages.config" /> | ||
</ItemGroup> | ||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> | ||
<Import Project="$(SolutionDir)\.nuget\nuget.targets" /> | ||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it. | ||
Other similar extension points exist, see Microsoft.Common.targets. | ||
<Target Name="BeforeBuild"> | ||
</Target> | ||
<Target Name="AfterBuild"> | ||
</Target> | ||
--> | ||
</Project> |
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<?xml version="1.0" encoding="utf-8"?> | ||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<PropertyGroup> | ||
<ProjectView>ProjectFiles</ProjectView> | ||
</PropertyGroup> | ||
</Project> |
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using System; | ||
using System.Collections.Generic; | ||
using System.Configuration; | ||
using System.Diagnostics; | ||
using System.Linq; | ||
using System.Text; | ||
using NLog; | ||
using NLog.Config; | ||
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namespace NodeWorkerRunner | ||
{ | ||
internal class Program | ||
{ | ||
private static Logger logger = LogManager.GetCurrentClassLogger(); | ||
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private static void Main(string[] args) | ||
{ | ||
logger.Info("Starting NodeWorkerRunner"); | ||
try | ||
{ | ||
var scriptName = ConfigurationManager.AppSettings["EntryPoint"]; | ||
logger.Info("Running " + scriptName); | ||
var process = Process.Start(new ProcessStartInfo | ||
{ | ||
Arguments = scriptName, | ||
CreateNoWindow = true, | ||
FileName = "node.exe", | ||
}); | ||
using (process) | ||
{ | ||
process.WaitForExit(); | ||
logger.Info("Finished! ExitCode: " + process.ExitCode); | ||
Environment.Exit(process.ExitCode); // Run a second time | ||
} | ||
} | ||
catch (Exception e) | ||
{ | ||
logger.ErrorException("Failed", e); | ||
Environment.Exit(0); // Don't try run again | ||
} | ||
} | ||
} | ||
} |
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using System.Reflection; | ||
using System.Runtime.CompilerServices; | ||
using System.Runtime.InteropServices; | ||
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// General Information about an assembly is controlled through the following | ||
// set of attributes. Change these attribute values to modify the information | ||
// associated with an assembly. | ||
[assembly: AssemblyTitle("NodeWorkerRunner")] | ||
[assembly: AssemblyDescription("")] | ||
[assembly: AssemblyConfiguration("")] | ||
[assembly: AssemblyCompany("")] | ||
[assembly: AssemblyProduct("NodeWorkerRunner")] | ||
[assembly: AssemblyCopyright("Copyright © 2012")] | ||
[assembly: AssemblyTrademark("")] | ||
[assembly: AssemblyCulture("")] | ||
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// Setting ComVisible to false makes the types in this assembly not visible | ||
// to COM components. If you need to access a type in this assembly from | ||
// COM, set the ComVisible attribute to true on that type. | ||
[assembly: ComVisible(false)] | ||
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// The following GUID is for the ID of the typelib if this project is exposed to COM | ||
[assembly: Guid("3fe51051-cdab-45d5-9bc4-6e6c15b2ca9f")] | ||
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// Version information for an assembly consists of the following four values: | ||
// | ||
// Major Version | ||
// Minor Version | ||
// Build Number | ||
// Revision | ||
// | ||
// You can specify all the values or you can default the Build and Revision Numbers | ||
// by using the '*' as shown below: | ||
// [assembly: AssemblyVersion("1.0.*")] | ||
[assembly: AssemblyVersion("1.0.0.0")] | ||
[assembly: AssemblyFileVersion("1.0.0.0")] |
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<?xml version="1.0" encoding="utf-8"?> | ||
<packages> | ||
<package id="le_nlog" version="1.5" /> | ||
<package id="NLog" version="2.0.0.2000" /> | ||
</packages> |
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