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I saw that they were removed in #1059 without any mention in the changelogs. It took me a long time to figure out why Lua opcodes don't work anymore in new versions of csound.
This seems like a pretty bad approach to solving this issue, since it breaks backwards compatibility and forces you to compile a huge complex repository of csound extensions just to use a feature that was already included in the previous versions.
Also I saw Lua documentation being deleted and I can't really find it anywhere now. This is also pretty bad in my opinion.
I really recommend bringing deleted stuff back to csound repository to keep it backwards compatible and keep important features easily accessible, without the need to mess with external unofficial repos.
The text was updated successfully, but these errors were encountered:
I saw that they were removed in #1059 without any mention in the changelogs. It took me a long time to figure out why Lua opcodes don't work anymore in new versions of csound.
I also found a copy of them in an unofficial repository (https://github.com/gogins/csound-extended).
This seems like a pretty bad approach to solving this issue, since it breaks backwards compatibility and forces you to compile a huge complex repository of csound extensions just to use a feature that was already included in the previous versions.
Also I saw Lua documentation being deleted and I can't really find it anywhere now. This is also pretty bad in my opinion.
I really recommend bringing deleted stuff back to csound repository to keep it backwards compatible and keep important features easily accessible, without the need to mess with external unofficial repos.
The text was updated successfully, but these errors were encountered: