Work with CRYENGINE objects in the editor in an object oriented way.
Drag and drop the better_cry
folder into Editor\Scripts
from better_cry import Level
level = Level()
for item in level.selected:
# set an items position
item.position = [0,0,0]
# read its rotation
print(item.rotation)
print(item.scale)
# get the aabb of the item
print(item.bounding_box)
# get the width/height/depth x/z/y
print(item.width)
print(item.height)
print(item.depth)