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If I recall correctly, this behavior is related to tags: the client needs a proper fluid tag for water and lava, or else it'll assume that nothing counts.
I'm pretty sure you'll run into similar weirdness with ladders and vines; there's a tag for stuff that's climbable (which means you can make other blocks climbable too, but without sending a default things won't work as expected). The minecraft wiki should have a list of tags and what they're used for.
Client version: 1.13
Server OS: Linux
Cuberite Commit id: fb3d3da
Expected behavior
Being able to swim in 1.13
Actual behavior
You fall to the bottom of a lake, and it gives you no info about bubbles of air. And you can walk around like you are above ground.
Steps to reproduce the behavior
Go in water w/ a 1.13 client.
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