C++ Lua JavaScript CMake HTML Shell Other
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.github Added Server OS section pr template (#3254) Jul 6, 2016
Install Added files to packaged Windows builds (#3590) Feb 26, 2017
Server Removed a few default plugins (#3580) Feb 24, 2017
Tools Added some blocks and items (#3503) Feb 14, 2017
android Added SHA checksums for android Jenkins build; Few improvements (#3484) Dec 18, 2016
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lib Fixed ToLua compatibility between Lua 5.1 and Lua 5.2+. Dec 15, 2016
src Fixed which blocks can be harvested with what type of pickaxe (#3586) Feb 26, 2017
tests PieceGenerator: Added rotation-aware vertical connectors. Feb 13, 2017
.gitattributes Added unit test for parsing HTTP request. Mar 1, 2016
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.gitmodules Removed a few default plugins (#3580) Feb 24, 2017
.travis.yml Use .travis.yml to whitelist coverity_scan for push builds. Nov 8, 2015
CIbuild.sh CI: API test defaults to failure, unless explicitly succeeded. Oct 25, 2016
CMakeLists.txt Use CMake's Android generators to crosscompile Dec 12, 2016
COMPILING.md Updated links and docs (#3488) Dec 19, 2016
CONTRIBUTING.md Added more information about contributing to Cuberite Feb 26, 2016
CONTRIBUTORS Add support for alternate config file locations (#3578) Feb 22, 2017
CheckLua.cmake Use system Lua, if available, to generate bindings. Jul 18, 2016
CoverityModel.cpp Update CoverityModel.cpp Apr 27, 2014
Doxyfile Updated links and docs (#3488) Dec 19, 2016
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README.md Add 1.11.1/1.11.2 protocol (#3575) Feb 21, 2017
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TESTING.md Updated Github label links (#3543) Jan 17, 2017
app.yml Update app.yml Aug 15, 2015
appveyor.yml Revert "Redstone fixes" Jul 29, 2016
circle.yml CircleCI: Check for missing Bindings dependencies Jul 1, 2016
cloc-exclude.txt Update cloc-exclude.txt Dec 21, 2013
compile.sh Updated links and docs (#3488) Dec 19, 2016
easyinstall.sh Improved easyinstall.sh to support macOS and FreeBSD (#3557) Feb 13, 2017
stats.cmd Marked stats.cmd as executable so it can be run on linux Dec 21, 2013
uploadCoverage.sh Renamed output directory to Server Sep 5, 2015


Cuberite Build Status Coverity Scan Build Status

Cuberite is a Minecraft-compatible multiplayer game server that is written in C++ and designed to be efficient with memory and CPU, as well as having a flexible Lua Plugin API. Cuberite is compatible with the vanilla Minecraft client.

Cuberite can run on Windows, *nix and Android operating systems. This includes Android phones and tablets as well as Raspberry Pis.

We currently support Release 1.8 - 1.11 Minecraft protocol versions.

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There are several ways to obtain Cuberite.


  • The easiest method is downloading for Windows or Linux from the Project site.
  • You can use the EasyInstall script for Linux and macOS, which automatically downloads the correct binary. The script is described below.
  • You can also obtain a binary from the buildserver archive.
The EasyInstall script

This script will download the correct binary from the project site.

sh -c "$(wget -O - https://download.cuberite.org)"


  • You can compile automatically for Linux / *nix with the compile.sh script. The script is described below.
  • You can also compile manually. See COMPILING.md.

Compiling may provide better performance (1.5-3x as fast) and it supports more operating systems.

The compile.sh script

This script downloads the source code and compiles it. The script is smart enough to notify you of missing dependencies and instructing you on how to install them. The script doesn't work for Windows.

sh -c "$(wget -O - https://compile.cuberite.org)"

Hosted services

  • Hosted Cuberite is available via Gamocosm.


Cuberite is licensed under the Apache License V2, and we welcome anybody to fork and submit a Pull Request back with their changes, and if you want to join as a permanent member we can add you to the team.

Cuberite is developed in C++ and Lua. To contribute code, please check out GETTING-STARTED.md and CONTRIBUTING.md for more details.

Plugins are written in Lua. You can contribute by developing plugins and submitting them to the forum. Please check out our plugin introduction guide for more info.

If you are not a programmer, you can help by testing Cuberite and reporting bugs. See TESTING.md for details.

You can also help with documentation by contributing to the User's Manual.

Other Stuff

For other stuff, check out the homepage, the Users' Manual, the forums, and the Plugin API.

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