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Latest commit e44a0ad Aug 21, 2017 @williamhatcher williamhatcher committed with madmaxoft Added .editorconfig (#3936)
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.github Added Server OS section pr template (#3254) Jul 6, 2016
Install Added files to packaged Windows builds (#3590) Feb 26, 2017
Server Fully implemented leashes (#3798) Aug 21, 2017
Tools Remove double includes part 2 (#3890) Aug 3, 2017
android Added SHA checksums for android Jenkins build; Few improvements (#3484) Dec 18, 2016
dev-docs Rename docs folder to dev-docs (#3898) Aug 13, 2017
lib Update tolua and export EffectID Jun 29, 2017
src Implement protocol level chunk sparsing (#3864) Aug 21, 2017
tests Implement protocol level chunk sparsing (#3864) Aug 21, 2017
.editorconfig Added .editorconfig (#3936) Aug 21, 2017
.gitattributes Added unit test for parsing HTTP request. Mar 1, 2016
.gitignore Git: Ignore compile.sh folder (#3533) Jan 14, 2017
.gitmodules Removed a few default plugins (#3580) Feb 24, 2017
.travis.yml Catch crash if any and print backtrace from every thread Mar 21, 2017
CIbuild.sh Catch crash if any and print backtrace from every thread Mar 21, 2017
CMakeLists.txt Fixed SysLua builds. May 4, 2017
COMPILING.md Renamed OSX to macOS and use curl to get EasyInstall script (#3585) Feb 28, 2017
CONTRIBUTING.md Changed int parameters to vector parameters in cCuboid and simulators ( Aug 17, 2017
CONTRIBUTORS Fully implemented leashes (#3798) Aug 21, 2017
CheckLua.cmake Use system Lua, if available, to generate bindings. Jul 18, 2016
CoverityModel.cpp Update CoverityModel.cpp Apr 27, 2014
Doxyfile Doxygen: added icon, autobrief. May 12, 2017
GETTING-STARTED.md Renamed OSX to macOS and use curl to get EasyInstall script (#3585) Feb 28, 2017
LICENSE Update copyright dates and contributors message (#3907) Aug 7, 2017
README.md Updated README.md status badges (#3926) Aug 18, 2017
SetFlags.cmake Add link to knowledge base. Aug 18, 2017
TESTING.md Updated Github label links (#3543) Jan 17, 2017
app.yml Update app.yml Aug 15, 2015
appveyor.yml Revert "Redstone fixes" Jul 29, 2016
circle.yml CircleCI: Check for missing Bindings dependencies Jul 1, 2016
cloc-exclude.txt Update cloc-exclude.txt Dec 21, 2013
compile.sh Choose # of threads based on system info (#3644) Jun 16, 2017
easyinstall.sh Improved easyinstall.sh to support macOS and FreeBSD (#3557) Feb 13, 2017
stats.cmd Marked stats.cmd as executable so it can be run on linux Dec 21, 2013
uploadCoverage.sh Renamed output directory to Server Sep 5, 2015


Cuberite Build Status Circle CI Build Status AppVeyor Build Status

Cuberite is a Minecraft-compatible multiplayer game server that is written in C++ and designed to be efficient with memory and CPU, as well as having a flexible Lua Plugin API. Cuberite is compatible with the vanilla Minecraft client.

Cuberite can run on Windows, *nix and Android operating systems. This includes Android phones and tablets as well as Raspberry Pis.

We currently support Release 1.8 - 1.12.1 Minecraft protocol versions.

Subscribe to the newsletter for important updates and project news.


There are several ways to obtain Cuberite.


  • The easiest method is downloading for Windows or Linux from the Project site.
  • You can use the EasyInstall script for Linux and macOS, which automatically downloads the correct binary. The script is described below.
  • You can also obtain a binary from the buildserver archive.
The EasyInstall script

This script will download the correct binary from the project site.

curl -sSfL https://download.cuberite.org | sh


  • You can compile automatically for Linux / *nix with the compile.sh script. The script is described below.
  • You can also compile manually. See COMPILING.md.

Compiling may provide better performance (1.5-3x as fast) and it supports more operating systems.

The compile.sh script

This script downloads the source code and compiles it. The script is smart enough to notify you of missing dependencies and instructing you on how to install them. The script doesn't work for Windows.

sh -c "$(wget -O - https://compile.cuberite.org)"

Hosted services

  • Hosted Cuberite is available via Gamocosm.


Cuberite is licensed under the Apache License V2, and we welcome anybody to fork and submit a Pull Request back with their changes, and if you want to join as a permanent member we can add you to the team.

Cuberite is developed in C++ and Lua. To contribute code, please check out GETTING-STARTED.md and CONTRIBUTING.md for more details.

Plugins are written in Lua. You can contribute by developing plugins and submitting them to the forum. Please check out our plugin introduction guide for more info.

If you are not a programmer, you can help by testing Cuberite and reporting bugs. See TESTING.md for details.

You can also help with documentation by contributing to the User's Manual.

Other Stuff

For other stuff, check out the homepage, the Users' Manual, the forums, and the Plugin API.

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