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Signed-off-by: Marton Balint <cus@passwd.hu>
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@@ -1303,6 +1303,7 @@ CONFIG_LIST=" | |
dwt | ||
error_resilience | ||
fast_unaligned | ||
ffplay_opengl | ||
fft | ||
ftrapv | ||
gpl | ||
|
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,265 @@ | ||
/* | ||
* This file is part of FFmpeg. | ||
* | ||
* FFmpeg is free software; you can redistribute it and/or | ||
* modify it under the terms of the GNU Lesser General Public | ||
* License as published by the Free Software Foundation; either | ||
* version 2.1 of the License, or (at your option) any later version. | ||
* | ||
* FFmpeg is distributed in the hope that it will be useful, | ||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | ||
* Lesser General Public License for more details. | ||
* | ||
* You should have received a copy of the GNU Lesser General Public | ||
* License along with FFmpeg; if not, write to the Free Software | ||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA | ||
*/ | ||
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#include "config.h" | ||
#include "libavcodec/avcodec.h" | ||
#include "libswscale/swscale.h" | ||
#include <SDL/SDL.h> | ||
#include <GL/gl.h> | ||
#include <GL/glu.h> | ||
#include "ffplay.h" | ||
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typedef struct GLOverlay { | ||
GLuint textures[3]; | ||
AVFrame frame; | ||
int w; | ||
int h; | ||
int texture_ready; | ||
int texture_initialized; | ||
} GLOverlay; | ||
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static PFNGLGENPROGRAMSARBPROC glGenProgramsARB; | ||
static PFNGLBINDPROGRAMARBPROC glBindProgramARB; | ||
static PFNGLPROGRAMSTRINGARBPROC glProgramStringARB; | ||
static PFNGLDELETEPROGRAMSARBPROC glDeleteProgramsARB; | ||
static PFNGLPROGRAMLOCALPARAMETER4FVARBPROC glProgramLocalParameter4fvARB; | ||
static GLint max_texture_size; | ||
static GLint max_texture_units; | ||
static GLuint fragment_program; | ||
static int initialized = 0; | ||
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static const float matrix_bt601_tv2full[4][4] = { | ||
{ 1.164383561643836, 1.164383561643836, 1.164383561643836, 0.0000 }, | ||
{ 0.0000, -0.391762290094914, 2.017232142857142, 0.0000 }, | ||
{ 1.596026785714286, -0.812967647237771, 0.0000, 0.0000 }, | ||
{ -0.874202217873451, 0.531667823499146, -1.085630789302022, 0.0000 }, | ||
}; | ||
static const float matrix_bt709_tv2full[4][4] = { | ||
{ 1.164383561643836, 1.164383561643836, 1.164383561643836, 0.0000 }, | ||
{ 0.0000, -0.213248614273730, 2.112401785714286, 0.0000 }, | ||
{ 1.792741071428571, -0.532909328559444, 0.0000, 0.0000 }, | ||
{ -0.972945075016308, 0.301482665475862, -1.133402217873451, 0.0000 }, | ||
}; | ||
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static const char *fragment_program_source = | ||
"!!ARBfp1.0" | ||
"OPTION ARB_precision_hint_fastest;" | ||
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"TEMP src;" | ||
"TEX src.x, fragment.texcoord[0], texture[0], 2D;" | ||
"TEX src.y, fragment.texcoord[1], texture[1], 2D;" | ||
"TEX src.z, fragment.texcoord[2], texture[2], 2D;" | ||
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"PARAM coefficient[4] = { program.local[0..3] };" | ||
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"TEMP tmp;" | ||
"MAD tmp.rgb, src.xxxx, coefficient[0], coefficient[3];" | ||
"MAD tmp.rgb, src.yyyy, coefficient[1], tmp;" | ||
"MAD result.color.rgb, src.zzzz, coefficient[2], tmp;" | ||
"END"; | ||
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static int has_extension(const char *apis, const char *api) | ||
{ | ||
size_t apilen = strlen(api); | ||
while (apis) { | ||
while (*apis == ' ') | ||
apis++; | ||
if (!strncmp(apis, api, apilen) && memchr(" ", apis[apilen], 2)) | ||
return 1; | ||
apis = strchr(apis, ' '); | ||
} | ||
return 0; | ||
} | ||
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static int initialize_gl(void) { | ||
const char *extensions = (const char *)glGetString(GL_EXTENSIONS); | ||
glGenProgramsARB = (PFNGLGENPROGRAMSARBPROC) SDL_GL_GetProcAddress("glGenProgramsARB"); | ||
glBindProgramARB = (PFNGLBINDPROGRAMARBPROC) SDL_GL_GetProcAddress("glBindProgramARB"); | ||
glProgramStringARB = (PFNGLPROGRAMSTRINGARBPROC) SDL_GL_GetProcAddress("glProgramStringARB"); | ||
glDeleteProgramsARB = (PFNGLDELETEPROGRAMSARBPROC) SDL_GL_GetProcAddress("glDeleteProgramsARB"); | ||
glProgramLocalParameter4fvARB = (PFNGLPROGRAMLOCALPARAMETER4FVARBPROC) SDL_GL_GetProcAddress("glProgramLocalParameter4fvARB"); | ||
glGetIntegerv(GL_MAX_TEXTURE_SIZE, &max_texture_size); | ||
glGetIntegerv(GL_MAX_TEXTURE_UNITS_ARB, &max_texture_units); | ||
if (!extensions || | ||
!glGenProgramsARB || | ||
!glBindProgramARB || | ||
!glProgramStringARB || | ||
!glDeleteProgramsARB || | ||
!glProgramLocalParameter4fvARB || | ||
!has_extension(extensions, "GL_ARB_multitexture") || | ||
!has_extension(extensions, "GL_ARB_texture_non_power_of_two") || | ||
!has_extension(extensions, "GL_ARB_fragment_program")) | ||
return 0; | ||
glGenProgramsARB(1, &fragment_program); | ||
glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, fragment_program); | ||
glProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, | ||
GL_PROGRAM_FORMAT_ASCII_ARB, | ||
strlen(fragment_program_source), fragment_program_source); | ||
return 1; | ||
} | ||
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static FFplayVideoOutputTexture *alloc_texture(int width, int height) { | ||
FFplayVideoOutputTexture *tex = av_malloc(sizeof(FFplayVideoOutputTexture)); | ||
GLOverlay *ctx; | ||
if (tex) { | ||
tex->priv = ctx = av_calloc(1, sizeof(GLOverlay)); | ||
if (!ctx) | ||
goto err; | ||
if (!initialized) { | ||
if (!initialize_gl()) | ||
goto err; | ||
initialized = 1; | ||
} | ||
if (width > max_texture_size || height > max_texture_size || max_texture_units < 3) | ||
goto err; | ||
glGenTextures(3, ctx->textures); | ||
ctx->w = width; | ||
ctx->h = height; | ||
avcodec_get_frame_defaults(&ctx->frame); | ||
ctx->frame.width = width; | ||
ctx->frame.height = height; | ||
ctx->frame.format = AV_PIX_FMT_YUV420P; | ||
if (av_frame_get_buffer(&ctx->frame, 16) < 0) | ||
goto err; | ||
} | ||
return tex; | ||
err: | ||
av_free(ctx); | ||
av_free(tex); | ||
return NULL; | ||
} | ||
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static void free_texture(FFplayVideoOutputTexture **texp) { | ||
if (*texp) { | ||
GLOverlay *ctx = (*texp)->priv; | ||
glDeleteTextures(3, ctx->textures); | ||
av_frame_unref(&ctx->frame); | ||
av_freep(&(*texp)->priv); | ||
} | ||
av_freep(texp); | ||
} | ||
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static int get_alignment(int linesize) { | ||
if (linesize % 8 == 0) | ||
return 8; | ||
else if (linesize % 4 == 0) | ||
return 4; | ||
else if (linesize % 2 == 0) | ||
return 2; | ||
else | ||
return 1; | ||
} | ||
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static void load_texture(GLOverlay *ctx, uint8_t **data, int *linesize) { | ||
int i; | ||
for (i=0; i<3; i++) { | ||
int shift = (i>0?1:0); | ||
glBindTexture(GL_TEXTURE_2D, ctx->textures[i]); | ||
glPixelStorei(GL_UNPACK_ALIGNMENT, get_alignment(linesize[i])); | ||
glPixelStorei(GL_UNPACK_ROW_LENGTH, linesize[i]); | ||
if (ctx->texture_initialized) { | ||
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, ctx->w >> shift, ctx->h >> shift, GL_LUMINANCE, GL_UNSIGNED_BYTE, data[i]); | ||
} else { | ||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); | ||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); | ||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); | ||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); | ||
glTexImage2D(GL_TEXTURE_2D, 0, 1, ctx->w >> shift, ctx->h >> shift, 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, data[i]); | ||
} | ||
} | ||
ctx->texture_initialized = 1; | ||
ctx->texture_ready = 1; | ||
} | ||
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static void display_texture(FFplayVideoOutputTexture *tex, SDL_Rect *rect) { | ||
GLOverlay *ctx = tex->priv; | ||
const float (*matrix)[4] = ctx->h > 576 ? matrix_bt709_tv2full : matrix_bt601_tv2full; | ||
int i; | ||
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glViewport(rect->x, rect->y, rect->w, rect->h); | ||
glMatrixMode(GL_PROJECTION); | ||
glLoadIdentity(); | ||
glOrtho(0, rect->w, rect->h, 0, -10, 10); | ||
glMatrixMode(GL_MODELVIEW); | ||
glLoadIdentity(); | ||
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if (!ctx->texture_ready) | ||
load_texture(ctx, ctx->frame.data, ctx->frame.linesize); | ||
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for (i=0; i<3; i++) { | ||
glActiveTextureARB(GL_TEXTURE0_ARB + i); | ||
glBindTexture(GL_TEXTURE_2D, ctx->textures[i]); | ||
glEnable(GL_TEXTURE_2D); | ||
} | ||
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glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, fragment_program); | ||
glEnable(GL_FRAGMENT_PROGRAM_ARB); | ||
for (i=0; i<4; i++) | ||
glProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, i, matrix[i]); | ||
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glClearColor(0, 0, 0, 0); | ||
glClear(GL_COLOR_BUFFER_BIT); | ||
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glBegin(GL_QUADS); | ||
for (i=0;i<3;i++) | ||
glMultiTexCoord2fARB(GL_TEXTURE0_ARB+i, 0.0, 0.0); | ||
glVertex2d(0, 0); | ||
for (i=0;i<3;i++) | ||
glMultiTexCoord2fARB(GL_TEXTURE0_ARB+i, 1.0, 0.0); | ||
glVertex2d(rect->w, 0); | ||
for (i=0;i<3;i++) | ||
glMultiTexCoord2fARB(GL_TEXTURE0_ARB+i, 1.0, 1.0); | ||
glVertex2d(rect->w, rect->h); | ||
for (i=0;i<3;i++) | ||
glMultiTexCoord2fARB(GL_TEXTURE0_ARB+i, 0.0, 1.0); | ||
glVertex2d(0, rect->h); | ||
glEnd(); | ||
SDL_GL_SwapBuffers(); | ||
} | ||
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static void fill_texture(FFplayVideoOutputTexture *tex, AVFrame *src_frame, struct SwsContext* img_convert_ctx) { | ||
GLOverlay *ctx = tex->priv; | ||
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if (img_convert_ctx) { | ||
av_frame_make_writable(&ctx->frame); | ||
sws_scale(img_convert_ctx, src_frame->data, src_frame->linesize, | ||
0, ctx->h, ctx->frame.data, ctx->frame.linesize); | ||
} else { | ||
av_frame_unref(&ctx->frame); | ||
av_frame_ref(&ctx->frame, src_frame); | ||
} | ||
ctx->texture_ready = 0; | ||
} | ||
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static void blend_texture(FFplayVideoOutputTexture *tex, AVSubtitle *sub) { | ||
GLOverlay *ctx = tex->priv; | ||
int i; | ||
av_frame_make_writable(&ctx->frame); | ||
for (i = 0; i < sub->num_rects; i++) | ||
blend_subrect((AVPicture *)&ctx->frame, sub->rects[i], ctx->w, ctx->h); | ||
ctx->texture_ready = 0; | ||
} | ||
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FFplayVideoOutput ffplay_video_output_gl = { | ||
.sdl_flags = SDL_HWSURFACE | SDL_ASYNCBLIT | SDL_HWACCEL | SDL_OPENGL | SDL_GL_DOUBLEBUFFER, | ||
.alloc_texture = alloc_texture, | ||
.free_texture = free_texture, | ||
.fill_texture = fill_texture, | ||
.display_texture = display_texture, | ||
.blend_texture = blend_texture | ||
}; |