cvivas/VIG_blocks_with_Opengl
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This was an old project form the "computer graphics" course back at the university. It consisted in creating a lego-like board with some blocs and apply the openGL basics like lights, bounding boxes, collisions, materials, shadows, perspective and panoramic view, zoom, etc. The version here is a compiled version (easier to try). It was build using qt4 and c++ under Suse linux. If you want to build the source: - go to EsqueletVIG folder then excecute the script with the command " ./rmkf.sh " - execute " qmake " - execute " make " It will build an executable called " PracticaVIG" in the /EsqueletVIG/app folder. To execute, please run " ./PracticaVIG " in the /EsqueletVIG/app folder. There are screenshots in the /screenshots folder.
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