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Improved player selection #163

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cxong opened this issue Nov 3, 2013 · 2 comments
Closed

Improved player selection #163

cxong opened this issue Nov 3, 2013 · 2 comments
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@cxong
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cxong commented Nov 3, 2013

This basically requires a big refactor of prep.c.

  • Allow controllers to freely join and take up player slots
  • Fix layout of player selection to allow up to 4 players
cxong added a commit that referenced this issue Nov 10, 2013
Menu drawing independent to screen dimensions (#163)
Prevent adding characters in editor unless characters exist
Fix characters displayed in mission properties
Fix characters not being added/deleted in stores
Fix characters not updating in stores
cxong added a commit that referenced this issue Nov 12, 2013
Update version to 0.5.1.1
WIP new player selection menus (#163)
cxong added a commit that referenced this issue Nov 12, 2013
Refactor menu sound functions
Add custom menu type
cxong added a commit that referenced this issue Nov 14, 2013
Add player display in new player select menus (#163)
Add left-align menu drawing mode
cxong added a commit that referenced this issue Nov 15, 2013
cxong added a commit that referenced this issue Nov 15, 2013
cxong added a commit that referenced this issue Nov 16, 2013
Move new player select menu functions to new file
cxong added a commit that referenced this issue Nov 16, 2013
cxong added a commit that referenced this issue Nov 17, 2013
Display player controls in player selection menus
Fix second player rendering
cxong added a commit that referenced this issue Nov 17, 2013
Remove number of players in password system
(Check password against one and two player modes
for backwards compatibility)
cxong added a commit that referenced this issue Nov 18, 2013
cxong added a commit that referenced this issue Nov 18, 2013
Set player 1 controls as keyboard 1 for menus
Remove controls options entries
@ghost ghost assigned cxong Nov 18, 2013
cxong added a commit that referenced this issue Nov 19, 2013
Disable weapon "(End)" item if no weapons
Reimplement menu separators as disabled
Disabled menu entries are darkened
Do not display filename for campaign folders
Only allow menu switching on button 1
Adjust position of player text in menu utils
Implement 3 & 4 player prep menus (#163)
cxong added a commit that referenced this issue Nov 19, 2013
Implement 4 player sound
Fix memory bugs in weapon select menu (#185)
cxong added a commit that referenced this issue Nov 20, 2013
Extract player flags into a player field;
player index -1 is non-player.
cxong added a commit that referenced this issue Nov 21, 2013
Fix clang compiler errors
@cxong cxong closed this as completed in d0d3795 Nov 21, 2013
@cxong
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cxong commented Nov 25, 2013

Need to implement 4 player mission summary / end screens

@cxong cxong reopened this Nov 25, 2013
cxong added a commit that referenced this issue Nov 25, 2013
Implement 3 & 4 player mission summary screen (#163)
@cxong cxong closed this as completed Nov 28, 2013
@cxong
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cxong commented Nov 29, 2013

Need to implement dogfight support

@cxong cxong reopened this Nov 29, 2013
@cxong cxong closed this as completed in 07b84b6 Nov 29, 2013
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