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Health bars #26

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cxong opened this Issue Jan 28, 2013 · 5 comments

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@cxong
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cxong commented Jan 28, 2013

Instead of just a number. Also may consider adding health bars to other players, especially bosses.

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cxong Apr 3, 2013

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Cyberdogs had a player health bar on its HUD.

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cxong commented Apr 3, 2013

Cyberdogs had a player health bar on its HUD.

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evktalo May 1, 2013

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A health bar would be easier to comprehend at a glance than a number, yes.

--Eino

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evktalo commented May 1, 2013

A health bar would be easier to comprehend at a glance than a number, yes.

--Eino

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cxong May 28, 2013

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gmt_healthbars

I think including the number is still desirable. Experienced players can often infer from the number how many hits of weapons they can take, whereas a bar is more opaque in that sense.

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cxong commented May 28, 2013

gmt_healthbars

I think including the number is still desirable. Experienced players can often infer from the number how many hits of weapons they can take, whereas a bar is more opaque in that sense.

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cxong May 28, 2013

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Not sure where the number should go - over the bar, to the left/right or above/below. May need to play around with it a bit to see which is best.

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cxong commented May 28, 2013

Not sure where the number should go - over the bar, to the left/right or above/below. May need to play around with it a bit to see which is best.

@cxong cxong referenced this issue May 29, 2013

Closed

Reload bar #95

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cxong commented Jul 14, 2013

health_bar

@cxong cxong closed this in e35eabc Jul 14, 2013

@cxong cxong referenced this issue Aug 21, 2013

Open

Implement Cyberdogs gameplay #71

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