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HUD bar #594

Closed
5 tasks done
cxong opened this issue Feb 14, 2019 · 1 comment
Closed
5 tasks done

HUD bar #594

cxong opened this issue Feb 14, 2019 · 1 comment

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@cxong
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cxong commented Feb 14, 2019

After the changes in #515, the HUD can look ugly when the elements are inconsistently hidden.
The HUD should be redesigned. Mockups have shown that the best design is a horizontal bar - this introduces minimal clutter while still showing the elements adequately - especially the gauges.

42

The redesigned HUD has (left to right)

  • Player icon, rendered exactly the same as the real player, to help players instantly recognise themselves
  • Combination name and health bar; this is deliberately long because the longest names can be up to 20 characters long. However, this could be condensed given a name abbreviation function
  • Number of lives
  • Gun and ammo icon
  • Combination reload and ammo gauge
  • Grenades
  • Score/cash

Implementing this can be done in stages:

  • Lay out existing elements in a bar
  • Add ammo icon
  • Add bar graphic
  • Add player icon
  • Improved bar edge graphics, bar background, possible animated background etc.
@cxong cxong added this to the Backlog milestone Feb 14, 2019
@cxong cxong modified the milestones: Backlog, 0.7 Jun 22, 2019
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@cxong cxong added this to In progress in The Project Jul 5, 2019
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@cxong cxong closed this as completed in 9c9c9f8 Jul 28, 2019
The Project automation moved this from In progress to Done Jul 28, 2019
@cxong
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cxong commented Jul 28, 2019

new_hud

cxong added a commit that referenced this issue Jul 29, 2019
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