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Equipment

cyberspace-admin edited this page Nov 9, 2022 · 30 revisions

Description

EQUIPMENT can improve spacecraft characteristics. Each type of EQUIPMENT features specific modifiers. The table below shows possible values of modifiers for each type of EQUIPMENT.

Types

export enum T2Cargo {
    MINERAL = 21,
    EQUIPMENT = 22,
    LOOT = 23
}

export enum T22Equipment {
    HULL = 2201,
    ENGINE = 2202,
    TANK = 2203,
    RADAR = 2204,
    SCANNER = 2205,
    DROID = 2206,
    GRIPPER = 2207,
    PROTECTOR = 2208,
    WEAPON = 2209,
    ARTIFACT = 2210
}

export enum T2209Weapon {
    FRAGMENTARY = 22091,
    LASER = 22092,
    ROCKET = 22093
}

CargoType.HULL

Hull is the main carrier of the SHIP's skin, it has connectors for equipment. It can not be changed, but it can be upgraded if you change JOB.


CargoType.ENGINE

Engine is the main element of the SHIP, which gives it the ability to move.

Quality Level Speed Warp distance
Trash 1 10-19 10-12
Low 2 20-29 14-16
Medium 3 30-39 18-20
High 4 40-49 22-24
Best 5 50-59 26-28
Perfect 6 60-69 30-32
Ultra 7 70-79 34-36
Incredible 8 80-89 38-40

CargoType.TANK

Tank is a fuel container necessary for warps.

Quality Level Volume
Trash 1 10
Low 2 15-25
Medium 3 25-35
High 4 35-45
Best 5 45-55
Perfect 6 55-65
Ultra 7 65-75
Incredible 8 75-100

CargoType.RADAR

Radar is needed to detect nearby objects

Quality Level Radius
Trash 1 1000
Low 2 1500-2000
Medium 3 2100-2800
High 4 2900-3500
Best 5 3700-4200
Perfect 6 4300-5000
Ultra 7 5100-6000
Incredible 8 6100-8000

CargoType.SCANNER

Scanner is needed to get details about a SHIP or a PLANET

Quality Level Power
Trash 1 1
Low 2 2-4
Medium 3 4-6
High 4 6-8
Best 5 8-10
Perfect 6 10-12
Ultra 7 12-14
Incredible 8 14-16

CargoType.DROID

Droid is needed for offline maintenance of a SHIP in space.

Quality Level Recovery
Trash 1 1
Low 2 2-3
Medium 3 4-6
High 4 7-9
Best 5 10-12
Perfect 6 13-15
Ultra 7 16-18
Incredible 8 19-21

CargoType.GRIPPER

Gripper is necessary for lifting CARGOES from space to the SHIP.

Quality Level Traction Distance
Trash 1 10 100
Low 2 25 100
Medium 3 50 100
High 4 75 100
Best 5 125 100
Perfect 6 150 100
Ultra 7 175 100
Incredible 8 200 100

CargoType.PROTECTOR

Protector is needed to reduce the amount of incoming damage

Quality Level Reduce
Trash 1 1
Low 2 2-6
Medium 3 7-11
High 4 12-15
Best 5 16-20
Perfect 6 21-25
Ultra 7 26-30
Incredible 8 31-40

CargoType.WEAPON

Weapons are needed to attack enemy SHIP.

Quality Level Damage Distance
Trash 1 5 100
Low 2 5-10 200-300
Medium 3 10-20 300-500
High 4 30-40 400-600
Best 5 30-50 500-700
Perfect 6 50-70 400-600
Ultra 7 70-90 400-500
Incredible 8 100 500