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Equipment
EQUIPMENT can improve spacecraft characteristics. Each type of EQUIPMENT features specific modifiers. The table below shows possible values of modifiers for each type of EQUIPMENT.
export enum T2Cargo {
MINERAL = 21,
EQUIPMENT = 22,
LOOT = 23
}
export enum T22Equipment {
HULL = 2201,
ENGINE = 2202,
TANK = 2203,
RADAR = 2204,
SCANNER = 2205,
DROID = 2206,
GRIPPER = 2207,
PROTECTOR = 2208,
WEAPON = 2209,
ARTIFACT = 2210
}
export enum T2209Weapon {
FRAGMENTARY = 22091,
LASER = 22092,
ROCKET = 22093
}
CargoType.HULL
Hull is the main carrier of the SHIP's skin, it has connectors for equipment. It can not be changed, but it can be upgraded if you change JOB.
CargoType.ENGINE
Engine is the main element of the SHIP, which gives it the ability to move.
Quality | Level | Speed | Warp distance |
---|---|---|---|
Trash | 1 | 10-19 | 10-12 |
Low | 2 | 20-29 | 14-16 |
Medium | 3 | 30-39 | 18-20 |
High | 4 | 40-49 | 22-24 |
Best | 5 | 50-59 | 26-28 |
Perfect | 6 | 60-69 | 30-32 |
Ultra | 7 | 70-79 | 34-36 |
Incredible | 8 | 80-89 | 38-40 |
CargoType.TANK
Tank is a fuel container necessary for warps.
Quality | Level | Volume |
---|---|---|
Trash | 1 | 10 |
Low | 2 | 15-25 |
Medium | 3 | 25-35 |
High | 4 | 35-45 |
Best | 5 | 45-55 |
Perfect | 6 | 55-65 |
Ultra | 7 | 65-75 |
Incredible | 8 | 75-100 |
CargoType.RADAR
Radar is needed to detect nearby objects
Quality | Level | Radius |
---|---|---|
Trash | 1 | 1000 |
Low | 2 | 1500-2000 |
Medium | 3 | 2100-2800 |
High | 4 | 2900-3500 |
Best | 5 | 3700-4200 |
Perfect | 6 | 4300-5000 |
Ultra | 7 | 5100-6000 |
Incredible | 8 | 6100-8000 |
CargoType.SCANNER
Scanner is needed to get details about a SHIP or a PLANET
Quality | Level | Power |
---|---|---|
Trash | 1 | 1 |
Low | 2 | 2-4 |
Medium | 3 | 4-6 |
High | 4 | 6-8 |
Best | 5 | 8-10 |
Perfect | 6 | 10-12 |
Ultra | 7 | 12-14 |
Incredible | 8 | 14-16 |
CargoType.DROID
Droid is needed for offline maintenance of a SHIP in space.
Quality | Level | Recovery |
---|---|---|
Trash | 1 | 1 |
Low | 2 | 2-3 |
Medium | 3 | 4-6 |
High | 4 | 7-9 |
Best | 5 | 10-12 |
Perfect | 6 | 13-15 |
Ultra | 7 | 16-18 |
Incredible | 8 | 19-21 |
CargoType.GRIPPER
Gripper is necessary for lifting CARGOES from space to the SHIP.
Quality | Level | Traction | Distance |
---|---|---|---|
Trash | 1 | 10 | 100 |
Low | 2 | 25 | 100 |
Medium | 3 | 50 | 100 |
High | 4 | 75 | 100 |
Best | 5 | 125 | 100 |
Perfect | 6 | 150 | 100 |
Ultra | 7 | 175 | 100 |
Incredible | 8 | 200 | 100 |
CargoType.PROTECTOR
Protector is needed to reduce the amount of incoming damage
Quality | Level | Reduce |
---|---|---|
Trash | 1 | 1 |
Low | 2 | 2-6 |
Medium | 3 | 7-11 |
High | 4 | 12-15 |
Best | 5 | 16-20 |
Perfect | 6 | 21-25 |
Ultra | 7 | 26-30 |
Incredible | 8 | 31-40 |
CargoType.WEAPON
Weapons are needed to attack enemy SHIP.
Quality | Level | Damage | Distance |
---|---|---|---|
Trash | 1 | 5 | 100 |
Low | 2 | 5-10 | 200-300 |
Medium | 3 | 10-20 | 300-500 |
High | 4 | 30-40 | 400-600 |
Best | 5 | 30-50 | 500-700 |
Perfect | 6 | 50-70 | 400-600 |
Ultra | 7 | 70-90 | 400-500 |
Incredible | 8 | 100 | 500 |