Skip to content

Multi revive

Cyrille Prigent edited this page Jan 22, 2018 · 5 revisions

Description

Additional command

Work only in players console :

/mrevive [0-1] : Enable / disable multi revive messages and sound.

Server configuration

Enable / disable multi & monster revive.

Valid values Default value
0 or 1 0

set u_multi_revive "0"

Allow teamkill to revive

If 1: a revive of a tk'd team mate does not add a revive, but just sets the time of the last revive.

With this you can tk one, revive someone else, then the tk'd and another one with max 3 secs between each revive instead of max 3 seconds between two not tk'd players.

If 0: time between reviving two not tk'd players is used.

Valid values Default value
0 or 1 1

set u_mr_allow_tk_revive "1"

Allow multi revive without death

yes, very unlikely, but you can revive, die, get revived and do another revive within 3 seconds....

hmm... probably it's worth a possible multi/monster revive if you manage to do that, so let the admin decide if it's honoured.

Set to 1 to stop multi revives if medic dies.

Valid values Default value
0 or 1 0

set u_mr_multi_revive_without_death "0"

Time in seconds between multi revive (in seconds).

set u_mr_multi_revive_time "6.5"

Enable / disable multi & monster revive message.

Valid values Default value
0 or 1 1

set u_mr_multi_revive_announce "1"

Enables / disable multi & monster revive sounds.

Valid values Default value
0 or 1 0

set u_mr_multi_revive_enable_sound "0"

Plays multi & monster revive sounds to the medic/revived only.

Requires Etpro 3.2.6 or higher!!!!!!!!!!!!!!!!!!!!

Valid values Default value
0 or 1 0

set u_mr_multi_revive_noise_reduction "0"

Set the multi revive message.

The %s below will be replaced by the player name.

set u_mr_multi_revive_msg "^7!!!! ^1Multirevive ^7> ^7%s ^7< ^1Multirevive^7 !!!!"

Where to put the multi revive msg, see comment below.

See https://github.com/cyrillePrigent/uMod/wiki/Position-of-module-Message for valid locations.

set u_mr_multi_revive_pos "chat"

Sound location of multi revive sound.

set u_mr_multi_revive_sound "sound/misc/multirevive.wav"

Set the monster revive message.

The %s below will be replaced by the player name.

set u_mr_monster_revive_msg "^7OMG,^1 MONSTER REVIVE ^7>>> ^7%s ^7<<< ^1MONSTER REVIVE^7 !!!!"

Where to put the monster revive msg, see comment below.

See https://github.com/cyrillePrigent/uMod/wiki/Position-of-module-Message for valid locations.

set u_mr_monster_revive_pos "cp"

Sound location of monster revive sound.

set u_mr_monster_revive_sound "sound/misc/monsterrevive.wav"

Print multi revive messages to client if 1

clients can set their default with 'setu u_mrevive 1' (or 0).

Valid values Default value
0 or 1 1

set u_mr_msg_default "1"

Client configuration

setu u_mrevive 1 : Enable (1) / disable (0) multi revive messages and sound.

Clone this wiki locally