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[READY TO MERGE] more flavor text fixes round 2 #13126
[READY TO MERGE] more flavor text fixes round 2 #13126
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if("pod_gold") | ||
desc = "A civilian space pod with a gold body, must have cost somebody a pretty penny" |
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Removing fun
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I'd personally say keep the original wording and just fix the comma splice and missing period.
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Fixed.
@@ -357,17 +357,17 @@ | |||
*/ | |||
for(var/mob/living/carbon/slime/M in range(1,usr)) | |||
if(M.Victim == usr) | |||
to_chat(usr, "You're too busy getting your life sucked out of you.") | |||
to_chat(usr, "You attempt to enter \the [src.name], but [M.name] pulls you back!") |
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Removing fun
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\the [src.name]
doesn't work.
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if(enter_after(40,usr)) | ||
if(!src.occupant) | ||
moved_inside(usr) | ||
else if(src.occupant!=usr) | ||
to_chat(usr, "[src.occupant] was faster. Try better next time, loser.") | ||
to_chat(usr, "[src.occupant] has already entered the pod.") |
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Removing fun
@@ -407,7 +407,7 @@ MATCHBOXES ARE ALSO IN FANCY.DM | |||
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/obj/item/clothing/mask/cigarette/cigar | |||
name = "Premium Cigar" | |||
desc = "A brown roll of tobacco and... well, you're not quite sure. This thing's huge!" | |||
desc = "A large roll of tobacco and chemicals." |
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Removing fun
@@ -786,13 +786,13 @@ var/global/floorIsLava = 0 | |||
<BR> | |||
<A href='?src=\ref[src];secretsfun=hardcore_mode'>[ticker&&ticker.hardcore_mode ? "Disable" : "Enable"] hardcore mode (makes starvation kill!)</A><BR> | |||
<A href='?src=\ref[src];secretsfun=tripleAI'>Triple AI mode (needs to be used in the lobby)</A><BR> | |||
<A href='?src=\ref[src];secretsfun=eagles'>Egalitarian Station Mode</A><BR> | |||
<A href='?src=\ref[src];secretsfun=eagles'>Egalitarian Station Mode (all-access for everyone)</A><BR> |
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It removes door access, not gives all access
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All door access but command and sec iirc
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thanks
@@ -88,7 +88,7 @@ | |||
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/mob/living/simple_animal/crab/snowy | |||
name = "Snowy" | |||
desc = "While you'd think that most crabs in cold climates would stick to the relatively warmer water, this one's adapted to living on the land and has camouflage to boot" | |||
desc = "A crab with a white shell." |
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Removing fun
@@ -255,7 +255,7 @@ | |||
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/obj/structure/reagent_dispensers/beerkeg | |||
name = "beer keg" | |||
desc = "A beer keg" | |||
desc = "A massive keg containing beer." |
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May not necessarily contain beer
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labeled as or something
icon_state = "cult_armour" | ||
item_state = "cult_armour" | ||
desc = "A bulky suit of armour, bristling with spikes. It looks space proof." | ||
desc = "A bulky suit of armor covered in spikes. It looks space proof." |
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@@ -127,7 +127,7 @@ | |||
<A href='?src=\ref[src];rune=runestun'>Fuu ma'jin</A> - Allows you to stun a person by attacking them with the talisman.<BR> | |||
<A href='?src=\ref[src];rune=soulstone'>Kal om neth</A> - Summons a soul stone<BR> | |||
<A href='?src=\ref[src];rune=construct'>Da A'ig Osk</A> - Summons a construct shell for use with captured souls. It is too large to carry on your person.<BR>"} | |||
//<A href='?src=\ref[src];rune=armor'>Sa tatha najin</A> - Allows you to summon armoured robes and an unholy blade<BR> //Kept for reference | |||
//<A href='?src=\ref[src];rune=armor'>Sa tatha najin</A> - Allows you to summon armored robes and an unholy blade<BR> //Kept for reference |
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It's even commented out, the heck is this?
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The good ol' find and replace.
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I did it just to piss Celt off. I didn't use find and replace.
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ok
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Shaking my head to be honest |
@@ -786,13 +786,13 @@ var/global/floorIsLava = 0 | |||
<BR> | |||
<A href='?src=\ref[src];secretsfun=hardcore_mode'>[ticker&&ticker.hardcore_mode ? "Disable" : "Enable"] hardcore mode (makes starvation kill!)</A><BR> | |||
<A href='?src=\ref[src];secretsfun=tripleAI'>Triple AI mode (needs to be used in the lobby)</A><BR> | |||
<A href='?src=\ref[src];secretsfun=eagles'>Egalitarian Station Mode</A><BR> | |||
<A href='?src=\ref[src];secretsfun=eagles'>Egalitarian Station Mode (all-access for everyone)</A><BR> |
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All door access but command and sec iirc
@@ -102,7 +102,7 @@ | |||
//Syndicate | |||
/obj/item/clothing/shoes/magboots/syndie | |||
name = "blood-red magboots" | |||
desc = "Reverse-engineered magnetic boots that have a heavy magnetic pull. Property of Gorlex Marauders." |
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At least describe it as being a tag on the tongue.
@@ -255,7 +255,7 @@ | |||
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/obj/structure/reagent_dispensers/beerkeg | |||
name = "beer keg" | |||
desc = "A beer keg" | |||
desc = "A massive keg containing beer." |
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labeled as or something
I wasn't lying when I wrote
Now I can make that
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@@ -357,17 +357,17 @@ | |||
*/ | |||
for(var/mob/living/carbon/slime/M in range(1,usr)) | |||
if(M.Victim == usr) | |||
to_chat(usr, "You're too busy getting your life sucked out of you.") | |||
to_chat(usr, "You attempt to enter \the [src.name], but [M.name] pulls you back!") |
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I was being serious. It should be \the [src]
and \the [M]
return | ||
// to_chat(usr, "You start climbing into [src.name]") | ||
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visible_message("<span class='notice'>[usr] starts to climb into [src.name]</span>") | ||
visible_message("<span class='notice'>[usr] starts to climb into [src.name].</span>") |
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\the [src]
@@ -343,7 +343,7 @@ | |||
if(occupant == usr) | |||
move_outside(usr) | |||
else | |||
to_chat(usr, "<span class='notice'><B>The [src.name] is already occupied!</B></span>") | |||
to_chat(usr, "<span class='notice'><B>\The [src.name] is already occupied!</B></span>") |
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Remove .name
god damn it @skullyton you commented on the removal and not the addition |
@@ -132,7 +132,7 @@ | |||
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/obj/item/weapon/cloaking_device | |||
name = "cloaking device" | |||
desc = "Use this to become invisible to the human eyesocket." | |||
desc = "A device that completely hides a user." |
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Eeeh.
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"Use this to become invisible to the human eye"?
@@ -123,7 +123,7 @@ | |||
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/obj/item/clothing/shoes/magboots/vox | |||
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desc = "A pair of heavy, jagged armoured foot pieces, seemingly suitable for a velociraptor." | |||
desc = "A pair of heavy, jagged armored foot pieces." |
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eeeh
@@ -78,7 +78,7 @@ | |||
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/obj/item/weapon/gun/projectile/automatic/mini_uzi | |||
name = "Uzi" | |||
desc = "A lightweight, fast firing gun, for when you want someone dead. Uses .45 rounds." | |||
desc = "A lightweight, fast firing gun. Uses .45 rounds." |
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eeeeh
@@ -95,7 +95,7 @@ | |||
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/obj/item/weapon/gun/projectile/automatic/c20r | |||
name = "\improper C-20r SMG" | |||
desc = "A lightweight, fast firing gun, for when you REALLY need someone dead. Uses 12mm rounds. Has a 'Scarborough Arms - Per falcis, per pravitas' buttstamp" | |||
desc = "A lightweight, fast firing gun. Uses 12mm rounds. Has a 'Scarborough Arms - Per falcis, per pravitas' buttstamp." |
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eeeeeh
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Also if you're gonna revert this, maybe consider making the REALLY
into <b>really</b>
for fancy styling.
That's a funny way to say "unnecessarily makes a bunch of descriptions clinical and boring." |
@Shadowmech88 Bauds' recent comment explained why these descriptions exist. Thanks @9600bauds. |
Again sorry for the original dumb "whyy" comment, I woke up annoyed at things entirely unrelated to spess. Just by making a proper comment we are already all communicating better. |
@@ -860,7 +860,7 @@ | |||
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/obj/item/weapon/ectoplasm | |||
name = "ectoplasm" | |||
desc = "The remnants of a being between the world of the dead and that of the living. Spooky." |
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Why remove this?
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That was a change I made. It was previously just desc = "spooky"
. I suppose this could be a useful description.
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If it didn't have it originally, then I don't mind. Whatever you feel like.
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It is too wordy, for one.
That's it for this PR. |
Everyone satisfied now? |
if("pod_mil") | ||
desc = "A dark grey space pod brandishing the Nanotrasen Military insignia" |
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"Military" may have been correct here, in the same vein as "United States Armed Forces."
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The capitalization seemed off, since there's been no mention of the "Nanotrasen Military" from what I've seen.
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If it's THE Nanotrasen Military insignia, I think that's the name of it.
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Or it's just laziness and not describing the insignia correctly.
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I've never heard "Nanotrasen Military" used before, so I think it's the latter. "Nanotrasen Enforcement and Protection Division" or something shorter, perhaps?
@9600bauds The only downvoters who have commented on this are Celt and Shadowmech, so probably unless any others say something. |
We must delete fun at once. |
@Aurantiaco Why do you propose this and how do you propose going about it? |
I say that we remove anything that causes enjoyment among players with swiftness. Fun is a toxic, horrible thing that has no reason to exist in space. My family was murdered by fun. Literally. They were playing hopscotch in the street, talking about how fun it was, when a drunk driver hit them with a car. Fun killed them. Also this is just hyperbole I have few problems with the actual PR. |
@Aurantiaco That's pretty sad. I'll get to work on removing fun ASAP. What are your specific issues? |
People have too much fun with combat being an antag playing space we must delete the game at once. |
@Aurantiaco what about the PR? |
nah this is fine merge it |
ok |
Still mispelling armour deliberately |
delete this edit: never mind, after actually reading through all the changes in the latest commit they seem fine |
Shame about part 1 not getting the FUN intervention |
* look at the branch name of the last pr and this one * fix and add * added one * cabinet * more * flavor text and KEEPER AI module bugfix but why? * \the * real flavor text hours also secrets and an email account * ace coder over here * revert fun removal and fix things * cig * let's see if this resolves inti's remaining change * oh hey pomf copy-pasted from mecha.dm * this didn't commit wtf * "whyyyyyyy", said the bauds. and nothing got done that day * there was even another src.name * exxion * revert fun description removal * whoops didn't commit vox change * spooky
revival of old PR
fixes some flavor text stuff and also triggers celt/fixes two bugs related to the KEEPER AI module's name and examine text (the module of which shouldn't be tangible but is on box centcomm anyway, why)
update: fixed the removal of flavor