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Update d3plus-viz to version 0.4.1 🚀 #9

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merged 1 commit into from
Nov 20, 2016

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Hello lovely humans,

d3plus-viz just published its new version 0.4.1.

State Update 🚀
Dependency d3plus-viz
New version 0.4.1
Type dependency

This version is not covered by your current version range.

Without accepting this pull request your project will work just like it did before. There might be a bunch of new features, fixes and perf improvements that the maintainers worked on for you though.

I recommend you look into these changes and try to get onto the latest version of d3plus-viz.
Given that you have a decent test suite, a passing build is a strong indicator that you can take advantage of these changes by merging the proposed change into your project. Otherwise this branch is a great starting point for you to work on the update.

Do you have any ideas how I could improve these pull requests? Did I report anything you think isn’t right?
Are you unsure about how things are supposed to work?

There is a collection of frequently asked questions and while I’m just a bot, there is a group of people who are happy to teach me new things. Let them know.

Good luck with your project ✨

You rock!

🌴


GitHub Release

  • adds private shapeConfigPrep method (5c06a0d)

The new version differs by 8 commits .

  • 5c06a0d adds private shapeConfigPrep method
  • febfbb9 compiles v0.4.0
  • a324f33 updates d3 dependencies
  • 2344d6c hides legend when there’s only 1 unique color
  • 93520dd updates d3plus-tooltip to v0.2.2
  • 6bb3d5a updates d3plus-legend to v0.6.15
  • adf59f4 adds support for displaying and highlighting multi-level data
  • 6f6080a compiles v0.3.12

See the full diff.


This pull request was created by greenkeeper.io.

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@davelandry davelandry merged commit d738d63 into master Nov 20, 2016
@davelandry davelandry deleted the greenkeeper-d3plus-viz-0.4.1 branch November 20, 2016 04:41
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2 participants