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Instead of redrawing every frame, use the callbacks to only update when the view or the scene changes. The trackball controls fire an event, and so should any other user input event.
The text was updated successfully, but these errors were encountered:
Instead of redrawing every frame, use the callbacks to only update when the view or the scene changes. The trackball controls fire an event, and so should any other user input event.
The text was updated successfully, but these errors were encountered: