Command line utility for converting Battlefield Heroes assets to common formats based on BfMeshView
bfAssetConverter.exe [-o ] [-s ]
Where:
- (accepted multiple times) Files to convert
- -o , --output (accepted multiple times) Output files
- -s , --skeleton Skeleton file (.ske)
Avoid bfAssetConverter.exe in1 in2 -o out2 because it converts in1 -> out2, and in2 -> defaultOutput(in2)
Animations (.baf) and SkinnedMeshes (.skinnedmesh) require a skeleton file
GNU GPLv3