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+1.0 per hit 500 heat required pls
The text was updated successfully, but these errors were encountered:
- Update Thaumcraft integration. Closes #24
4908506
- Cleanup imports - Fix crash with Dawnstone Anvil on servers. Closes #26 - Removes TEUpdate packet in favor of the vanilla packet. Closes #25
Proud of you for fixing this by making the cinder staff worse. ;)
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Suggestion: make heat gained be based on damage dealt. This ensures that slow, powerful weapons and fast but weak weapons level similarly.
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+1.0 per hit
500 heat required pls
The text was updated successfully, but these errors were encountered: