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rotate.cpp
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rotate.cpp
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#define _USE_MATH_DEFINES
#include <algorithm>
#include <cmath>
#include <cstdlib>
#include <cstring>
#include "includes/FilterCommon.h"
#include "includes/Rotate.h"
extern "C"
{
static unsigned char* ScaledImage = NULL;
const int FilterID = 0x5D22;
const char* FilterName = "Rotate (90, 180, 270)";
const char* FilterDescription = "Rotation without scaling (90, 180, 270 degrees)";
bool ComparisonThreshold = false;
const int FilterScaleX = 1;
const int FilterScaleY = 1;
#include "includes/Init.h"
void Apply(int argc, void** argv)
{
if (argc >= 4)
{
auto Input = ((unsigned char*)(argv[0]));
auto srcx = *((int*)(argv[1]));
auto srcy = *((int*)(argv[2]));
auto rotate = *((int*)(argv[3]));
rotate = rotate < 0 ? 0 : rotate;
rotate = rotate > 2 ? 2 : rotate;
Init(srcx, srcy);
switch(rotate)
{
case 1:
Rotate180(ScaledImage, Input, srcx, srcy);
break;
case 2:
Rotate270(ScaledImage, Input, srcx, srcy);
std::swap(_SizeX, _SizeY);
break;
default:
Rotate90(ScaledImage, Input, srcx, srcy);
std::swap(_SizeX, _SizeY);
break;
}
}
}
}