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What's in this resource

  • deers with horns will give you horns to sell /if deer without horns it does not give u anything - only deer gives horns
  • police get notifications and markers on map when illegally hunting / easy to configure custom notifications
  • add/remove animals to be hunted in config.lua check this file too see the default animals set to hunt
  • set as many legal hunting areas as you want
  • add/remove license check to allow player to hunt (this will prevent player from slaughtering animal)
  • add/remove custom item(default knifes) needed to slaughter the animal
  • set custom prices for (meat, horns, leather, cost of rent )
  • impossible to duplicate animal, synced between clients,
  • quantity of meat is initialized by first client and will not give more then the first initialized value even for another player
  • if an animal is caried, another player cannot carry the same animal
  • can not slaughter when animal is carried
  • rent a 4X4 vehicle to charge hunted animal on and take it to slaughterer, get redeemed when vehicle is returned
  • sell your goods
  • illegal hunting can be done everywhere in the map
  • player can not enter vehicle when carriying
  • if player dies while carriying, animal will fall
  • used ox_inventory Store to purchase items needed for hunt

PREVIEW

HOW TO INSTALL

  • drag and drop

DEPENDCIES

RESMON AT HIGHEST USAGE

alt text

OX_INVENTORY CONFIG

  1. shop
    hutingShop = {
		name = 'HUNTING SHOP',
		blip = {
			id = 470, colour = 3, scale = 0.9
		}, inventory = {
			{ name = 'WEAPON_KNIFE', price = 1500, license = 'weapon'},--add other licenses here 
			{ name = 'WEAPON_DAGGER', price = 2000, license = 'weapon'},
			{ name = 'ammo-musket', price = 400, license = 'weapon' },
			{ name = 'WEAPON_MUSKET', price = 50000, metadata = { registered = true }, license = 'weapon' }, 
		}, locations = {
			vec3(562.3336, 2741.6128, 42.8688),
		}, targets = {
			{ loc = vec3(562.3336, 2741.6128, 42.8688), length = 0.6, width = 0.5, heading = 189.0, minZ = 42.5688, maxZ = 43.8688, distance = 3.0 },
		}
	},
  1. ITEMS
	['leather'] = {
		label = 'leather',
		weight = 5000,
		stack = false,
		close = false,
		consume = 0
	},

	['meat'] = {
		label = 'meat',
		weight = 1000,
		stack = true,
		close = false,
		consume = 0
	},

	['a_c_deer_horns'] = {
		label = 'deer_horns',
		weight = 2500,
		stack = true,
		close = false,
		consume = 0
	},

images used for items

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