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Minema v3.5.3-ShaderSync

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@mchorse mchorse released this 10 Aug 08:30
· 65 commits to 1.12.2 since this release

I apologize for some confusion with a gap between 3.5 and 3.5.3. This is essentially because 3.5.1 and 3.5.2 were broken. For 3.5.1, I messed up the target branch, plus the feature that was added there didn't work, and 3.5.2 was generally broken due to OptiFine OpenGL error spam (which caused Minema stop recording immediately due to OpenGL error).

Anyways, here is the combined change log from 3.5.1 to 3.5.3:

  • Fixed GUI overlays not blending correctly with alpha feature (big thanks to @sekwah41)
    • Fixed OpenGL error spam in 3.5.2 🥳 🎉
  • Fixed a crash when sync engine is disabled
  • Fixed a game crash when Forge tries to show the missing dependencies screen, however due to Minema's config not being initialized in 3.5.2
  • Updated French strings for 3.5 (thanks to @Lycoon)
  • Updated Chinese strings for 3.5 (thanks to @Chunk7w, KuenYo_ and H2SO4GepaoAX)